Patch 6.6.0.1 + Server Maintenance
We are patching and doing a maintenance taking approximitely 1 hour~ in order to upgrade our servers for more stability.
Patch 6.6.0.1
- Fixed Tier 2 token health bar not working
- Fixed Bounty Board not working
- Fixed Valhalla not recognizing DLC
- Fixed new stash tabs eating socketables and materials
- Fixed various bugs and crashes
- Fixed a mercenary related crash
- Fixed % Attack Speed stat scaling based on 0.5 to 0.75 per point.
- Fixed mining quests being based on +1 per node to +1 per ore mined.
- Fixed Constructed Monstrosity skin VFX
- Fixed Last Dawn skin VFX
- Fixed Pillar´s of Fire chaos tower debuff having black borders
- Increased Blood Pact stash tabs from 4 to 10
- Changed dust reward for Chaos Tower to satanic crystal fragments.
- You can now quick move uniques into their slots in the unique tab, but the tab needs to be open (otherwise the game doesnt know if you want to stash it or put it there)
- Changed socketable + material tab order in stash to same as in inventory
- Changed the art on highlighted items on minimap to orange.
Marksman
Trickshot: Fixed a bug with the damage calculation.
Plague Doctor
Devout Doctor: Fixed the skill completely ignore the life scaling.
Surgical Blood Letting: Fixed the skill despawning when hitting a hard wall
Amazon
Caustic Spearhead: Fixed burst shot padding. Slightly buffed the radius of the skill.
Caustic Spearhead: Fixed intelligence saying its giving attack damage in tooltip
Noxious Strike: Fixed intelligence saying its giving attack damage in tooltip
Demon Slayer
Trigger Finger: Fixed burst shot padding. Slightly buffed the radius of the skill.
Nomad
Sand Gush - Desert Storm: Added 4% damage scaling per point.
Necromancer
Damned Legion: Fixed descriptions of nodes 3 and 7
Damned Legion - Crimson Aura: Fixed radius not working
Patch 6.6.0.1
- Fixed Tier 2 token health bar not working
- Fixed Bounty Board not working
- Fixed Valhalla not recognizing DLC
- Fixed new stash tabs eating socketables and materials
- Fixed various bugs and crashes
- Fixed a mercenary related crash
- Fixed % Attack Speed stat scaling based on 0.5 to 0.75 per point.
- Fixed mining quests being based on +1 per node to +1 per ore mined.
- Fixed Constructed Monstrosity skin VFX
- Fixed Last Dawn skin VFX
- Fixed Pillar´s of Fire chaos tower debuff having black borders
- Increased Blood Pact stash tabs from 4 to 10
- Changed dust reward for Chaos Tower to satanic crystal fragments.
- You can now quick move uniques into their slots in the unique tab, but the tab needs to be open (otherwise the game doesnt know if you want to stash it or put it there)
- Changed socketable + material tab order in stash to same as in inventory
- Changed the art on highlighted items on minimap to orange.
Marksman
Trickshot: Fixed a bug with the damage calculation.
Plague Doctor
Devout Doctor: Fixed the skill completely ignore the life scaling.
Surgical Blood Letting: Fixed the skill despawning when hitting a hard wall
Amazon
Caustic Spearhead: Fixed burst shot padding. Slightly buffed the radius of the skill.
Caustic Spearhead: Fixed intelligence saying its giving attack damage in tooltip
Noxious Strike: Fixed intelligence saying its giving attack damage in tooltip
Demon Slayer
Trigger Finger: Fixed burst shot padding. Slightly buffed the radius of the skill.
Nomad
Sand Gush - Desert Storm: Added 4% damage scaling per point.
Necromancer
Damned Legion: Fixed descriptions of nodes 3 and 7
Damned Legion - Crimson Aura: Fixed radius not working