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  3. Beta Patch 142 + (Act 5 Act 6 made free for base game)

Beta Patch 142 + (Act 5 Act 6 made free for base game)



Lots of fixes, optimization and new stuff added!

One major thing is that the base game is now 6 ACTS. The current ACT DLC's will be class DLC's after 3.0 with all the extras, so only the zones will be included for free. Price stays the same, so nothing changes technically.

Here are the patch notes:

General

- Slightly increased loot multipliers on ACT bosses and Minibosses on Hell and Inferno
- normal to mythic drops on hell and up now range from 110 ilevel to 150 ilevel at random
- Increased Base MS by 10
- Changed the color for superior items a bit
- Buffs now show the correct effect with new icons
- Max AS capped at 7 frames (overflow denies players attacks)
- Added a 10% damage reduction to ranged classes vs 30% of melee
- You can now craft Keys for 250g and Crystal Keys for 650g
- Hero Talents are now disabled for players below level 100
- Added an effect to slowed enemies
- Increased Exploring range in minimap
- Starting armor scaling buffed to 17.5% from 12.5%
- Changed NPC minimap Icon color
- Bosses cannot be rare or elite in normal act 1 zone 1 and 2
- Pumpkins in Act 1 Zone 3 now drops stuff like bushes
- Gamepad navigation made better in mapscreen
- You can no longer go into town portal or zone portal if you are picking up an item
- Nightmare now starts at MLevel 45
- Hell is now MLevel 135
- Inferno is now MLevel 205
- Satanic Items are now iLevel 160 (makes no difference to stats tho, just visual to compare mythics)
- Slightly increased Key drop rates

Fixes

- Fixed drop names not showing thus item not working
- Item drops should now avoid relic positions
- Item drops should now avoid walls and objects better
- Fixed traps being stuck in walls some times.
- Fixed getting more followers or orbits than you should have
- Fixed a crash with reflection enemies
- Quest relics and usable relics you no longer use will no longer draw in your relic list.
- Added runes to items that disabled speaking to NPC's
- Fixed a bug with minion orbit ability
- Oxygen Meter is now drawn on top of all the other overlay effects
- Fixed a save bug that makes a character unplayable
- fixed a problem with dropping rubies and gold
- Fixed Poison damage and Poisoned effect (green hue)
- Fixed stucking in enemies, and enemies stucking in you.

Relics

- Maryo's Pipe now teleports you to your direction or cursor direction for 128 pixels working as a "teleport"
- Fixed Double Scythe Relics Hitbox (was small af before)
- Fixed Bouncy dissapearing when hitting a wall or obstacle, now creates an explosion
- Fixed Bouncy dealing 1 damage when exploding
- Fixed Satans tooth doing 1 damage
- Maryo's Pipe cooldown is now 3 seconds
- Basic use relic cooldown is now 10 seconds from 15 seconds
- ES energy now adds 10% energy for 4 seconds
- Winner's Drung now adds 10% strength for 4 seconds
- Fixed Toxic Orb's poison nova damage
- Fixed Rice & Chopsticks
- Helm of Chaos now procs at 10% hp instead of 5%
- Fixed Devil Horn timer to 5 seconds

Pirate

- Rapidfire is now percentual, starting from 15% and adding 0.5% per level

Shield Lancer

- Fixed Endless Charge, now also refreshes charge cooldown 100%

Marksman

- Increased Deterrance speed a bit
- Deterrance no longer gets you stuck

Amazon

- Death from Above speed increased
- Death from Above no longer gets you stuck