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  3. Patch 3.0.1.1

Patch 3.0.1.1

Fixes

- Fixed relic pickup box not following player
- Fixed "Complete Normal" achievement
- Fixed Demon Slayer Scatter Shot first bullet not dealing damage
- Fixed Demon Slayer Executioneer not showing bonus damage
- Fixed Minions (Necro/Shaman) not attacking mevius and satan
- Improved parsing of server list, about 10 times faster now
- Fixed inventory list level updating when leveling a satanic
- More fixes in resetting zones
- Fixed serverlist scroll button
- Fixed Marauder Crazy Grapple not dealing damage
- Fixed mac version crash with guild heros
- Fixed unlocking difficulties and zones
- Fixed guild description resetting if the name is taken

Items

- Added Armor to viking set helmet
- Added Energy + mana to viking set boots

Viking

- ability scaling per talent point increased from 32% to 45%

White Mage

- Decreased Healing Zone initial amount but added harder scaling per point
- Increased Mana Orb initial damage by 1k
- Increased Absorb Shield initial absorb by 1k
- Increased Curse initial damage + scaling
- Increased Holy Fire initial damage + scaling
- Healing Zone healing White Mage has now a 100% proc on chain lightning

Samurai

- Increased all talent point scaling from 32% to 45%

Nomad

- Increased all talent point scaling from 32% to 38%

Necromancer

- Increased Soul Channel, Wisp and Poison Nova talent scaling from 32% to 50%