Patch 3.0.1.4
General
- Resetting the game now always takes every player to town and resets the game's seed number
- Crit runes are now 10% instead of 2.5%
- Special Dungeons like Rat Den & Black Tower etc now show up in the map
- Fixed online player count (only showed chat count before, now shows ingame count)
- Improved all HUD elements that you can unlock to match the new artstyle better
- Special Dungeons are now mLevel 285 on inferno (thus harder than normal zones)
- Added Physical Damage, Magic Damage and Block rate to the left panel of statistics
- Increased main stat scaling into damage by 10% for all classes
- Increased Yellow rune drop chances and decreased red ones a bit
- Anti-Cheat improvements, security in general
Fixes
- Fixed trade issues
- Fixed Sucker-5000 relic
- Fixed pyro nova causing crash if you die at the same time
- Fixed animation bug on staff weapons with demonspawn
- Fixed Hero Level physical and magic damage not added to abilities
- Fixed "F" in shop
- Chat now goes over the HUD
- Fixed two WH exploits
- Fixed problems with Mobile vs PC trading
- Fixed a nasty memoryleak
Content
- Added new dungeon to Act 4 Zone 3 "Abandoned Mine". Here Weapon drops have a higher drop chance
Enemies also drop rubies on death
- Added new dungeon to Act 1 Zone 3 "Pumpkin Cellar". Lots of rare enemies here for better early drops
- Added new dungeon to Act 3 Zone 3 "Forgotten City". Here Wind items drop more frequently.
Items
- Necromancer, Redneck and Pirate sets no longer have an amulet. Old set amulets are changed into regular satanics with new names
- Buffed all satanic and set chests
- Buffed Stone of Jordan all talents
- Buffed Tomahawk phys damage scaling
- Buffed Sawgun
Pyromancer
- Splitfire now adds a new projectile every 15 points instead of every 10 points
Samurai
- Fixed Omnislash with set gear on