Patch 3.0.4.1 + Ruby Gardens

Patch 3.0.4.1
General
- Elite+ enemies now drop rubies with a small chance
- Act Bosses now drop more rubies than before
- Increased item masks so they can be looted from more far away
- Crypt and Dungeon bosses now drop extra rubies as reward
- Sal rune nerf 7.5% -> 5%
- Soul skull fix
- Mortar now deals regular damage
- Slightly nerfed Bees damage
- Ruby Gardens now added to the game, you can access it in ACT 6 town
- Improved Companion collection speed
- Improved S6 rank 1 reward
- Improved Mapscreen gfx
Mining
- Maxed mining increases jade mine chance from 1% to 5%
- Mining requirement halved for all ores
Fixes
- Fixed a glitch that allowed you to force spawn shadow realm
- Fixed a bug if you bought item from black market with full inventory it disappeared
- Fixed a bug when you reseted game, Black Market didn't reset
- Some items that weren't set items, looked like one (green text)
- Fixed Spectral shots and flight on weapon tokens
- Rift & Shadow Realm should now appear for client side too if they are found
- Fixed a bug, if you moved to different zone before looting an item it didn't get item ID
Items
- Removed MF from angelics. Added valuable stats instead (CDR, Speed etc) (Ideally most rare items shouldn't have MF or XP gain in them.)
- Slightly decreased Red rune drop rates.
- Reduced Scarred Battle Darts AS, Reduction, Crit Rate and Damage, Range, Dodge and Speed.
- Removed XP/MF from couple items that still had them.(shaman/Demonspawn)
- Reduced life leech / Manaleech values on most items
Shield Lancer
- Nerfed the SET effect slightly
Plague Doctor
- Fixed Leeches popping dot amounts to full but not adding damage, now refreshes the dot timer to 15 seconds
Amazon
- Improved Death from Above, now lands faster if enemies are below you
- Spearnage no longer procs onhit relic effects, this was never intended.