BETA Patch 126
[h2]General[/h2]
- Lowered nightmare and hell starting monster level by 10 and 20
- Hero Level max exp reduced a bit
- Mana and Health regen stat is now based on 100% of your max hp and mana
- Mercenary basic reduction scale buffed from 50% to 85%
[h2]Fixes[/h2]
- Fixed multishot not working
- Fixed crashes caused by new damage system
- Fixed Mirage with toggleable abilities
[h2]Marauder[/h2]
- Fixed a heavy ball crash
[h2]White Mage[/h2]
- Black mass now has the 1% max hp and on top of that just flat magic damage
[h2]Necromancer[/h2]
- Fixed Vengeful Spirit not despawning and attacking only right
- Fixed Putrid Flesh Tooltip
- Fixed Expunge Toxins Damage
- Increased Vengeful Spirit duration to 8 seconds
[h2]Pirate[/h2]
- Fixed Crash with Frozen Lead
[h2]Plague Doctor[/h2]
- Increased Plague spread range from 160 to 220
- Crow Mask now also adds the actual HP with the MaxHP
[h2]Samurai[/h2]
- Mirage no longer works with Clone
- Lowered nightmare and hell starting monster level by 10 and 20
- Hero Level max exp reduced a bit
- Mana and Health regen stat is now based on 100% of your max hp and mana
- Mercenary basic reduction scale buffed from 50% to 85%
[h2]Fixes[/h2]
- Fixed multishot not working
- Fixed crashes caused by new damage system
- Fixed Mirage with toggleable abilities
[h2]Marauder[/h2]
- Fixed a heavy ball crash
[h2]White Mage[/h2]
- Black mass now has the 1% max hp and on top of that just flat magic damage
[h2]Necromancer[/h2]
- Fixed Vengeful Spirit not despawning and attacking only right
- Fixed Putrid Flesh Tooltip
- Fixed Expunge Toxins Damage
- Increased Vengeful Spirit duration to 8 seconds
[h2]Pirate[/h2]
- Fixed Crash with Frozen Lead
[h2]Plague Doctor[/h2]
- Increased Plague spread range from 160 to 220
- Crow Mask now also adds the actual HP with the MaxHP
[h2]Samurai[/h2]
- Mirage no longer works with Clone