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  3. Patch 5.2.0.4

Patch 5.2.0.4

[h2]General[/h2]
- Season rewards fixed (This is a meme soon)
- Monster level in CT will go up 2 per floor instead of 5 per tower (The difficulty curve was bit too low)
- Val Sal Hyg removed from crafting option ( They are boss runes and never should have been there)
- Bumped up Chaos Tower boss HP
- Black hole monsters removed from Chaos Tower boss room(people got stuck due to them)
- Increased Holy Hammer damage

[h2]Items[/h2]
- Buffed non satanic one handers, since they were still far inferior to 2h even with satanic shield. (Mostly affects early game)
- Added some max mana to travelers set, to ensure fluid leveling!
- Ist and Jah can now be obtained from Black Tower and crafting ( They aren't boss runes anymore since this season)
- Val, Sal and Hyg removed from Black Tower and crafting (These are boss runes as of this season)
- Travelers set bonus changed from 70 MS to 25 and flight ( We felt like the 70 set bonus was too much since it's supposed to be leveling set and not speedfarming set)
- Name search for tokens added to AH(Satanic dice, reroll token etc)
- Demon & angel damage fixed

[h2]Fixes[/h2]
- CT tower progress reseting after DC/crash or leaving the game fixed
- Trading stack of runes traded only 1 and discarded the rest fixed
- More Chaos Tower desyncs fixed
- Players being able to leave and rejoin a game to refresh Chaos Tower fixed
- Any boss was able to drop Chaos Tower boss items fixed
- Chaos Tower reward chest should give more rewards now based on how far you are pushing the tower
- Visual glitch on Marksman hellfire drones that made it look like MM was shooting the chain lightning fixed
- Fixed a bug with the new "Soul Reaper" gun skin, you should be able to equip it now properly
- Uber item filter for AH fixed
- Boss dungeon desyncs fixed, this should help with the exits not working or appearing
- People getting stuck on "loading" text while climbing ladder fixed