Patch 5.0.0.4
[h2]General[/h2]
- Fixed all talents scaling, items that should have had +2 all talents (most satanic amulets) didn't have it unless the item was 100% quality. Now if item has base +2 and the quality is 75% or above, you will get +2 and if you manage to get it to 112% or above it gives +3 all talents
- Dungeon Chests are now shared for players, when one opens it everyone will get their drops but the chest wont respawn
- Lowered Talent Reset price above level 50
- Claw weapons can now roll Magic for shamans
- Increased base dodge and block stacks to 5
- Added "Enter Password" to server join prompt
- You can now exit zones even if boss is alive
- Adjusted Dungeon Key drop chances
- Runes above ist cannot be crafted
[h2]Fixes[/h2]
- Fixed Clone and Melee Mercenary not dealing damage (+ clone throwing things into wrong direction)
- Fixed Rerolling Veras items, item settings now saved
- Fixed Server Difficulty for clients (showed diff 1 even if it was 5)
- Fixed Ring of Immortality, now gives you a hard regen when below 25% HP (Shares cooldown with anubis set)
- Potential Fix to Guild Reputation bug
[h2]Redneck[/h2]
- Buffed Logger's Endurance by quite a bit. The values were much lower than we intended.
[h2]Samurai[/h2]
- Potential fix to Explosive Kunai crashing the game
- Fixed Shadow Clone relic procc in omnislash etc
[h2]Marauder[/h2]
- Lowered Unstable Bomb mask by 50%
[h2]Marksman[/h2]
- Potential fix for bugged turrets
- Corrected Safe Space, now requires to be 64 px away from enemy and is capped at 224 px
- Increased Gunner Drone damage by 30%
- Nerfed Arrow Rain projectile padding
[h2]White Mage[/h2]
- Oversized now shows on Dark Oath visually
[h2]Paladin[/h2]
- Fixed False Salvation, now stacks up to 3 and leeches armor from enemies
- Fixed False Salvation and Thunder Hammers tooltips
[h2]Amazon[/h2]
- Nerfed Death From Above projectile padding
- Fixed all talents scaling, items that should have had +2 all talents (most satanic amulets) didn't have it unless the item was 100% quality. Now if item has base +2 and the quality is 75% or above, you will get +2 and if you manage to get it to 112% or above it gives +3 all talents
- Dungeon Chests are now shared for players, when one opens it everyone will get their drops but the chest wont respawn
- Lowered Talent Reset price above level 50
- Claw weapons can now roll Magic for shamans
- Increased base dodge and block stacks to 5
- Added "Enter Password" to server join prompt
- You can now exit zones even if boss is alive
- Adjusted Dungeon Key drop chances
- Runes above ist cannot be crafted
[h2]Fixes[/h2]
- Fixed Clone and Melee Mercenary not dealing damage (+ clone throwing things into wrong direction)
- Fixed Rerolling Veras items, item settings now saved
- Fixed Server Difficulty for clients (showed diff 1 even if it was 5)
- Fixed Ring of Immortality, now gives you a hard regen when below 25% HP (Shares cooldown with anubis set)
- Potential Fix to Guild Reputation bug
[h2]Redneck[/h2]
- Buffed Logger's Endurance by quite a bit. The values were much lower than we intended.
[h2]Samurai[/h2]
- Potential fix to Explosive Kunai crashing the game
- Fixed Shadow Clone relic procc in omnislash etc
[h2]Marauder[/h2]
- Lowered Unstable Bomb mask by 50%
[h2]Marksman[/h2]
- Potential fix for bugged turrets
- Corrected Safe Space, now requires to be 64 px away from enemy and is capped at 224 px
- Increased Gunner Drone damage by 30%
- Nerfed Arrow Rain projectile padding
[h2]White Mage[/h2]
- Oversized now shows on Dark Oath visually
[h2]Paladin[/h2]
- Fixed False Salvation, now stacks up to 3 and leeches armor from enemies
- Fixed False Salvation and Thunder Hammers tooltips
[h2]Amazon[/h2]
- Nerfed Death From Above projectile padding