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Hero Siege News

Patch 6.6.2 + Networking optimization

Patch 6.6.2

- Additional server optimizations to address the networking performance issues. The work continues.
- Added a 8% increased probability to drop unique items
- Made monster affix text color be white and changed the monster name color to its affix color if there is one
- Clan Leader´s Pride returned to its original stats. I was testing one of the crashes with chaos totem and forgot to change it back.
- Fixed a few nasty bugs
- Fixed proximity tangible monsters + increased the range from 96px to 128px
- Fixed crash with mercenaries when they summon totems

White Mage
Soul Spurn: Fixed mana replenish and life replenish being swapped + removed combat text from the mana replenish

Plague Doctor
Crematus - Spiraling Cremation: Now ingores hard walls.

Butcher
Slicing Throw - Slicing Vortex: Fixed the skill being scuffed the more points you put in.

Patch 6.6.0.1 + Server Maintenance

We are patching and doing a maintenance taking approximitely 1 hour~ in order to upgrade our servers for more stability.

Patch 6.6.0.1

- Fixed Tier 2 token health bar not working
- Fixed Bounty Board not working
- Fixed Valhalla not recognizing DLC
- Fixed new stash tabs eating socketables and materials
- Fixed various bugs and crashes
- Fixed a mercenary related crash
- Fixed % Attack Speed stat scaling based on 0.5 to 0.75 per point.
- Fixed mining quests being based on +1 per node to +1 per ore mined.
- Fixed Constructed Monstrosity skin VFX
- Fixed Last Dawn skin VFX
- Fixed Pillar´s of Fire chaos tower debuff having black borders
- Increased Blood Pact stash tabs from 4 to 10
- Changed dust reward for Chaos Tower to satanic crystal fragments.
- You can now quick move uniques into their slots in the unique tab, but the tab needs to be open (otherwise the game doesnt know if you want to stash it or put it there)
- Changed socketable + material tab order in stash to same as in inventory
- Changed the art on highlighted items on minimap to orange.

Marksman
Trickshot: Fixed a bug with the damage calculation.

Plague Doctor
Devout Doctor: Fixed the skill completely ignore the life scaling.
Surgical Blood Letting: Fixed the skill despawning when hitting a hard wall

Amazon
Caustic Spearhead: Fixed burst shot padding. Slightly buffed the radius of the skill.
Caustic Spearhead: Fixed intelligence saying its giving attack damage in tooltip
Noxious Strike: Fixed intelligence saying its giving attack damage in tooltip

Demon Slayer
Trigger Finger: Fixed burst shot padding. Slightly buffed the radius of the skill.

Nomad
Sand Gush - Desert Storm: Added 4% damage scaling per point.

Necromancer
Damned Legion: Fixed descriptions of nodes 3 and 7
Damned Legion - Crimson Aura: Fixed radius not working

Season 6

Hey! Season 6 is starting in just couple hours!
The Patch Notes are way too big to post here as a whole, so here is the Featured content:

Featured Chaos Tower
Re-worked: Gain 1 buff/reward and choose 1 of 3 random debuffs per floor. Boss is accessed by key fragments dropped from the floors, no more quest.

Inferno Difficulty
Due to player demand we decided to add a new very hard difficulty to the game for late end game challenge (Bosses can drop an additional exclusive loot with 25%)

Angel of Justice Shrine
Added a new shrine on Inferno difficulty with a very small chance which always drops a random SS tier item (can also drop angelics).

Blood Pact
We are introducing private leagues that you can customize in various ways! You can purchase 3 different tiers of Blood Pact: 10 Players / 20 Players / 30 Players. Blood Pact requires the player to create a "Blood Pact" character and lasts for 15 days. If you are not in an active pact you wont be able to play the character. In Blood Pact you can trade with players in your pact and use the guild stash. Market, Mailbox and Leaderboards are disabled in Blood Pact which means you cannot get season rewards in this mode.

- Major optimization to network packet behaviour causing disconnections
- Major optimization to performance
- Optimized text rendering for lower resolutions

To see the rest, head over HERE

Update to lobby and game lists!

Lobby, Chat, and Room System Update — What’s New?

We're improving how lobbies, chats, and games work and are displayed. Here's what's changed:

Chat Region Selection:
- When logging into your account region, you can now select your chat region (for General and Trade chat) from the dropdown menu at the top.
(Note: Guild chat remains global and is unaffected).

Game Server Selection:
When creating a game, you can choose your preferred game server. Servers are automatically sorted to show the best (lowest ping) options for you at the top.

Game List Improvements:
You can now view all available games in a list, showing:

- Server region flags for easy identification.
- Ping to each server for better connection choices.
- We recommend picking the lowest ping for smoother gameplay. Filters:
- Find your friends server easily by providing the name to the search bar!
- Filter available rooms by preferences like difficulty or open/closed status.
- Filter by region!

Season 6 is upon us!

[h2]Greetings to all![/h2]

We have been cooking in our development kitchen for yet another few months and here is what we are putting on your plates this time!

Release date: March 14th 2025

Chaos Tower Re-worked

Now every floor of the chaos tower gives you a buff and a choice of 3 different debuffs.



All buffs that are related to item drops and so on, are given to you after clearing the 10th floor.



Accessing King Rakhuul is now behind colosseum fragments obtained from monsters within the chaos tower floors on Hell 5+ difficulty.



Inferno Difficulty

Due to player demand for a challenging difficulty beyond Hell 5 we decided to give just that. We moved the Hell 5 uber drops behind inferno and gave inferno uber bosses a chance to drop an additional boss drop with a 25% chance. Inferno also provides more magic find than Hell 5.

Blood Pact

We are introducing private leagues that you can customize in various ways! You can purchase 3 different tiers of Blood Pact: 10 Players / 20 Players / 30 Players. Blood Pact requires the player to create a "Blood Pact" character and lasts for 15 days which can be extended by another 15 days with a new token. After the pact is over you can keep playing the pact character alone (essentially SSF). In Blood Pact you can trade with players in your pact and use the guild stash. Market, Mailbox and Leaderboards are disabled in Blood Pact which means you cannot get season rewards in this mode.



PlayStation 5

We are submitting the final QA build for Hero Siege´s PS5 version on the 14th so we are really close to release!


There are so many changes, QOL, balance, content, re-works etc that I couldnt fit it all in a steam news post so check all the changes from the link below!

Full patch notes can be found here: Official Hero Siege Season 6 Patch Notes