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Hero Siege News

Patch 3.0.1.1

Fixes

- Fixed relic pickup box not following player
- Fixed "Complete Normal" achievement
- Fixed Demon Slayer Scatter Shot first bullet not dealing damage
- Fixed Demon Slayer Executioneer not showing bonus damage
- Fixed Minions (Necro/Shaman) not attacking mevius and satan
- Improved parsing of server list, about 10 times faster now
- Fixed inventory list level updating when leveling a satanic
- More fixes in resetting zones
- Fixed serverlist scroll button
- Fixed Marauder Crazy Grapple not dealing damage
- Fixed mac version crash with guild heros
- Fixed unlocking difficulties and zones
- Fixed guild description resetting if the name is taken

Items

- Added Armor to viking set helmet
- Added Energy + mana to viking set boots

Viking

- ability scaling per talent point increased from 32% to 45%

White Mage

- Decreased Healing Zone initial amount but added harder scaling per point
- Increased Mana Orb initial damage by 1k
- Increased Absorb Shield initial absorb by 1k
- Increased Curse initial damage + scaling
- Increased Holy Fire initial damage + scaling
- Healing Zone healing White Mage has now a 100% proc on chain lightning

Samurai

- Increased all talent point scaling from 32% to 45%

Nomad

- Increased all talent point scaling from 32% to 38%

Necromancer

- Increased Soul Channel, Wisp and Poison Nova talent scaling from 32% to 50%

Hotfix 3.0.0.9 for PC only (Sorry)

Hey,

So as I only posses a PC at home and its the middle of the night, I have fixed Wormholes and the chat crash for you. Tomorrow we will make a proper patch for all platforms! Sorryyyy!

Patch 3.0.0.8

General

- Increased enemy drop multiplier slightly
- Wormholes scale 2 monster level per wh instead of 1 now.
- halved everyone's WH progress
- Improved Nethermancer's appearance and spells

Fixes

- Fixed a dupe bug in trading
- Fixed refreshing Unstable Rifts
- Fixed Kayla bug
- Fixed Mevius duplicate bug
- Fixed Damien duplicate bug
- Fixed Gurag duplicate bug
- Fixed Grim Reaper duplicate bug
- Fixed Wormhole giving wrong instance to clients
- Fixed a few shop bugs

Shield Lancer

- Reduced amount of shields in Shield Wall from 6 to 5
- reduced tickrate of Shield Wall by 0,15 seconds
- Nerfed Debilitating Shout scaling from 1% per level to 0.75% per level

Patch 3.0.0.6

General

- Reductive abilities such as stoneskin and crows mask now show in talent screen.
- Added Marksman satanic set
- Bosses now have more HP (depending on difficulty, starting from nightmare)
- Increased Angelic item upgrade cost from 5k x level to 10k x level
- Added Cathedral, Nightmare and Fields of Battle theme wormholes to the wormhole pool
- Crit rate is now hard capped at 75%
- Block is now hard capped at 85%
- Dodge is now hard capped at 85%
- Players can no longer join servers with higher progress than their own
- Inventory list wont no longer sort if in upgrade screen
- Added a "Are you sure" prompt in trading

Fixes

- Fixed trading when inventory full
- Fixed a trade crash
- Fixed a bug with wormhole boss Abomination
- Added Gems / Runes to the sidebar in talent screen to affect the elemental stats
- Added Lightning damage to the sidebar
- Fixed a Maniac Gunner skin bug when not wearing a weapon
- Fixed Angelic Pistol being 2 handed
- Fixed TinkerDink being unavailable inside WH
- Fixed double sound when killing a boss
- Fixed co-op summons on shaman
- Fixed Shader options not saving
- Fixed player HP bar being behind trees n structures

Items

- Fixed Marine's Buddy gun's hitbox
- Increased Ceremonial Dagger's range
- Added stamina to viking set axe
- Added more flat damage to tayrel's chest and uabel's chest

Patch 3.0.0.5

Content

- Added Frozen Cellar, here most gem drops are Cold gems + Satanics with Cold damage drop
more frequently
- Added Nomad satanic set
- Added a physical satanic gun

General

- Added color codes to enemy names to make them tell rarity better.
- Achievements no longer award rubies due to exploits
- You now see your elemental damage and CDR from your talent screen
- Added renaming back
- Zombie Hunter Marksman fixed and setup
- Nerfed Ceremonial Dagger Item

Fixes

- Fixed a bug with Satan's set
- Fixed a bug with stash dlc and mobile
- Fixed drop rates for normal and rares on inferno
- Fixed a bug with Stashing items
- Potential fix to the missing items
- Fixed necro summoning in local co-op
- Fixed problems caused by laggspikes
- Fixed a bunch of missing translations

Shield Lancer

- Fixed Packet Size for counter, was limited to 32k

Necromancer

- Fixed skeletal mages fail casting