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Dice & Fold News

Patch Notes v0.7.0 (Demo) - Language & Codex Update

Greetings Heroes!

In this update, we have a lot of fixes and balance adjustments, additionally, we added support for 11 languages and a Codex screen where you can access all the in game objects, heroes and content you would like to review and strategize.



Full Patch Notes

New Features
  • Implemented Shapeshifter's Three Phases: The Shapeshifter now progresses through three phases, each increasing its damage.
  • Custom Boss Fight Mechanics: Introduced new mechanics for the Illusionist and Fallen King bosses.
  • New Character Availability: Knight and Craftsman are now available in the beta version.
  • Dragon's Fireball: The Dragon now summons a Fireball card at the end of each turn.
  • New Animations: Added fade in & fade out animations for the Shapeshifter and the hero selection panel top bar.
  • Tutorial Update: Added a tutorial message for the Boss Stage.


Balances and Adjustments
  • Goblin's Eye: The item effect of Goblin's Eye no longer triggers against bosses.
  • Nuckelavee: Nuckelavee now deals damage to the hero when one of its slots is completed.
  • Ancient Hero: Fixed the damage reset issue before attacking and increased its damage by 2 when the turn ends.
  • Vampire: Increased Total Slot values by the damage it deals with each attack.
  • Plague Doctor: Dice slots reset at the end of the turn if not folded.
  • Forlorn: Unfolds as Ancient Hero when folded.
  • Undead Dweller: Now unfolds itself with an 80% chance after being folded.
  • Item Rerolls: Each reroll now costs an additional +1 gold.
  • Gold Chest: Item effect triggers only at the end of enemy stages.


Bug Fixes
  • Ancient Hero: Fixed damage reset issue before attacking.
  • Princess: Fixed the ability to complete her own skill slot.
  • Star Fruit: Fixed the issue where it completed locked skill slots.
  • Companion Damage: Fixed companions taking damage incorrectly.
  • Hero Cards: Fixed hero cards being selectable in the codex panel.
  • Item Purchase: Fixed item cards being purchasable with right-click in the codex panel.
  • Multiple Shortcut Keys: Fixed issues regarding multiple shortcut keys being pressed simultaneously.
  • UI Fixes: Various fixes to improve the user interface, including the hero selection panel and codex panel.


Visual and Audio Enhancements
  • Slash Effects: Added new slash animations and sounds for heroes, monsters, and bosses.
  • Hero Attack VFX: Arranged all hero attack visual effects.
  • Contrast Improvements: Improved contrast for visual effects.
  • Lore Panel Animation: Added animation for the lore panel.
  • Sound Implementation: Enabled sound effects, including click and background sounds.


Translations and Localization
  • Synced Translations: Updated and synced translations across multiple languages.
  • Localized Logos: Set localized logos where available.
  • Punctuation Fixes: Fixed punctuation issues in localized descriptions.


Data Management
  • Save Data Improvements: Enhanced saving and loading of hero, companion, item, and game progress data.
  • Continue Feature: Display "Continue" button only if saved data exists and prevent saving in the MainMenu scene.


Miscellaneous
  • Keyboard Shortcuts: Added keyboard shortcuts for the hero selection panel.
  • Monster Attacker VFX: Updated visual effects for monster attacks.
  • Sync Improvements: Synced bosses, monsters, images, and UI elements.
  • Game Progress Slider: Implemented a slider to display game progress.


These updates bring various improvements to gameplay, visual effects, and user interface, while also addressing numerous bugs and balance issues to enhance the overall player experience.

Dice & Fold Livestream: Watch Developers Play!

Watch Developers Play!



A little bit about our Game;

A turn-based dungeon crawler where your only way of attacking the enemy is by rolling dice. Roll dice to damage enemy cards to FOLD. Inspired by classic Solitaire, in a top-down table and enemies made out of cards, try to beat the dungeon with 20 unique classes. Build your deck, kill monsters.

Play the exclusive NextFest demo by yourself for limited time only!

https://store.steampowered.com/app/2693930/Dice__Fold/

Patch Notes v0.6.0 (Demo) - New Items & Difficulty Modes

Hey Heros!

We heard feedback about some players finding the game hard, some finding it easy. We decided to implement a difficulty system. Game is intended to be played on Normal mode, but depending on your experience, choose Easy or Hard modes.

In the future we will also add an "Extreme" mode to this.

We have 120+ items with their artworks now in the game.

Patch Notes for Dice & Fold

Visual Effects (VFX) Updates:
  • Added VFX for the following characters and roles:

    • Guard
    • Treasurer
    • Shopkeeper
    • Trader
    • Savant
    • Blood Mage
    • Enchanter
    • Missionary
    • Wizard
    • Sculptor
    • Knight
    • Gladiator
    • Rogue
    • Wanderer
    • Archeologist
    • Spy
  • Improved and reworked Craftsman VFX.
  • Fixed various VFX issues and enhanced existing effects.


New Features and Improvements:
  • Implemented new skill VFX for several characters, including:

    • Knight
    • Rogue
    • Gladiator
    • Sculptor
  • Added new enemy selection indicators.
  • Added skill VFX for Gladiator and Sculptor.
  • Implemented item effects for various items:

    • Flute
    • Battle Axe
    • Templar's Helmet
    • Exile's Fan
    • Midas' Gloves
    • Pickpocket's Fake Stone
    • Rod Of Want
    • Beetle of Odds
    • Forlorn's Crown
    • Forlorn's Mask
    • Forlorn's Cuirass
    • Forlorn's Crossbow


Balancing and Gameplay Adjustments:
  • Synced new monsters and balanced existing monsters and heroes.
  • Adjusted monster and hero stats for better gameplay balance.
  • Fixed the initial states for trinket slots and hero selection panel.
  • Revised and updated the special abilities for several characters, including:

    • Blood Mage
    • Peasant
    • Knight
    • Paladin
    • Seer
    • Craftsman
  • Made Wizard, Missionary, Knight, Gladiator, and Sculptor available in beta.


UI and Localization:
  • Updated UI for better readability and localization.
  • Added localized text for various UI elements, tooltips, and messages.
  • Fixed localization issues for multiple languages, including Turkish.
  • Added support for additional languages.
  • Implemented tooltip messages for unlocked heroes and items.
  • Improved the display of item names on victory and defeat panels.


Bug Fixes:
  • Fixed various SFX issues.
  • Resolved issues with dice slots for silenced enemies.
  • Fixed display issues in the inventory for specific items.
  • Corrected hero position offsets and run switcher functionality.
  • Addressed card back face shadow issues.
  • Fixed skill icon appearance and behavior for several characters.
  • Corrected item descriptions and effects.
  • Ensured correct behavior for various items and abilities, including:

    • Sage's Tea
    • Sunstone
    • Divorce Ring
    • Hydra's Heads
    • Reaper's Contract


Miscellaneous:
  • Added animation for randomly acquired items (work in progress).
  • Implemented new background and menu redesigns.
  • Updated credits and menu background.
  • Added new codex and updated item lists.
  • Improved victory screen and finetuned related elements.
  • Merged changes and synchronized with the master branch regularly.


This update brings a significant number of visual enhancements, gameplay improvements, bug fixes, and new features to enhance your experience in Dice & Fold. Enjoy the game and provide feedback through our community channels!

Patch Notes v0.5.0 (Demo) - More Companions & Items

Hey Heros!

As a highlight, we got 9 new companions and 15 new items! Let's get into the patch notes, because I'm busy with the tasks of the game!

Gameplay Changes:
  • Rogue Class: Now available in beta. Includes new dice slot selection indicators and skill VFX.
  • Health & UI Updates: Max HP limited to 149. New victory and defeat screen colors added. Health slot adjusted for better clarity.
  • Tutorial Enhancements: Complete tutorial flow implemented with fade in & fade out animations for messages, ensuring tutorial messages display under the correct conditions.
  • Item Updates: Tooltip for items on endgame screen added. "Locked" icon added for trinkets section on the endgame screen. "Go Back" button now returns to hero selection screen.


Visual & Special Effects:
  • VFX Updates: Skill activation VFX added for all heroes. Specific updates for Paladin, Thief, Rogue, and various others including Monk, Beggar, and Princess.
  • Companion Cards: Updated companion images for sync. Fade & destroy current companion card when Missionary uses special ability.


Items & Companions:
  • Item Acquisition: Added filter for items by "CanAcquireRandomly". Updated effects for Aleia's Flower, Archmage's Staff, and other key items.
  • Special Abilities: Updated special abilities for Joker, Scribe, Archeologist, Sculptor, Trader, Artist, Cook, Gambler, Fisherman, Wanderer, Beggar, and Peasant.
  • Once Per Game Restriction: Implemented for certain companions' special abilities.


Miscellaneous:
  • Cleanups and Merges: General cleanup and merges with master branch to ensure stability and synchronization across all game elements.
  • UI Improvements: New menu, tutorial UI enhancements, and additional polish to improve overall user experience.


Promising new dice-based roguelike gets expanded free demo

I'm as much a sucker for a roll of the dice as I am for the best roguelike games, so the upcoming strategy game Dice and Fold is one I've been watching with interest. Following in the footsteps of Dicey Dungeons and Die in the Dungeon, this latest dice-based dungeon crawler sees you rolling to put an end to a seemingly non-stop stream of enemies. If that's got you curious to give it a try, developer Tinymice Entertainment has just released a big update to the game's demo, with over 40 items to discover, and you can try it now for free on Steam.


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