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Age of Water News

Gifts for all players! And what we’re working on at the moment



We on the Age of Water development team constantly strive to improve the game, paying special attention to fixing errors based on your feedback. Thank you very much for your numerous messages, which have helped us identify many errors and balance issues.

[h2]All players who log into the game until June 14th 0:00 GMT get gifts![/h2]


Veteran Earl Access's Bandana


Veteran Earl Access's Colours

You can find the paint and the bandanna in the hold of your ship.

We carefully analyze statistics and feedback to create an engaging game that meets your expectations, and we are now ready to share with you our plans for further improving Age of Water and news about fixes that have been implemented recently.
[h2]Battle Mechanics and Weapon Balance[/h2]
Many players prefer using cannons in the game, so we've decided to slightly reduce their stats for the sake of balance. We want other weapons in the game to be in demand as well. For example, we believe that machine guns should become more effective, as well as grenade launchers and shotguns. Additionally, we plan to rework the energy consumption of weapons in the game.
In the latest updates, we have already reduced the recoil that hulls received from enemy hits. However, their scope still shakes when the player is hit: many have complained about the inconvenience caused by it, and we plan to balance this aspect in the game.
[h2]More Convenient Map Navigation[/h2]
The current map navigation system does not always provide convenient orientation, although we have worked on improving it in recent updates, especially for gamepads. Nevertheless, we have decided to make additional changes.
We want players to find necessary resources or locations more easily, so we need to make the map more readable and informative. We will add various icons for different resources and objects (e.g., mines or loot on the water surface) to provide a clearer and more diverse display of various game elements on the map.
[h2]Events and Battles[/h2]
We continue to monitor cases where enemies may not spawn or quest items may be missing in specified locations. We will keep fixing these types of errors.
There are several variations of top-tier "battles" in the game. We want to make them more diverse and interesting: add more challenging opponents, slightly increase the duration of such battles to make playing both solo and in a squad more enjoyable.
We will also add the option to disable notifications about the start of PvP events to prevent these messages from distracting players from completing tasks.
[h2]Economy and Loot[/h2]
We have already rebalanced the cost of some buildings in the base and will continue to work in this direction. It may be necessary to reduce the amount of resources required for construction. We also plan to change the cost of crafting at the base, but this will require further analysis of how these changes will impact the economy.
Currently, there is an imbalance in obtaining medallions in PvP missions like "Convoy" and "Mangrove Pearl”. Therefore, we are reviewing the reward system to ensure balance.
By the way, we have increased the loot pickup radius for top rank ships to simplify the resource collection for more experienced players who need much more loot than beginners.
[h2]Bug Fixes[/h2]
We are making efforts to fix bugs that occur in the game. Some players report that sometimes the item crafting process can get stuck, and after restarting the game, the item remains uncrafted, but resources are still spent. Over the past few updates, we have fixed similar issues, so if you are still facing such problems, please let us know and provide as much information as possible.

Thank you for your interest in Age of Water! We sincerely thank you for actively participating in the life of the game and for your feedback, which helps it evolve further. Keep sharing bug reports, impressions, and suggestions with us — and we will continue to work on making the game better. Happy sailing!

Gifts to all players, crafting has been fixed, new dredges have been added!



We have prepared a new cool update in ver. 1.0.15.3093:
  • Veteran Earl Access’s Bandana and paint have been added to all players as a gift (only for those who log into the game till 14.06.2024 00:00 UTC).
  • Fixed bugs making modules and resources production canceled at the Base with materials lost.
  • Now you have 5 versions and levels of dredge with different length.
  • Higher tier ships can now pick up loot from a greater distance.
  • Added a setting to disable crew messages about sheer penetration and mines.
  • Added setting to disable announcement about PvP events.
  • Pearl hunt announcement broadcasts are disabled.
  • Battery capacity is now displayed in the interface.
  • Reduced ship repair price in corks.
  • Increased some improved resource gathering rate when mining.
  • Fixed bug making chemical waste too rare in the loot.
  • Lowered the price and time of crafting improved resources at the Base.
  • Players can now translocate to the Flowerbed location.
  • Increased docking radius at Mobi Dick.
  • Improved AI behavior in the Guard quest.
  • Fixed player marks display on the map when the danger zones filter is not selected.
  • Added option to center the map on opening.
  • Added icons for appropriate mouse buttons.
  • Changed some mining zones locations.
  • Fixed a bug making some quests break the Log markup.
  • Fixed bugs related to placing buildings in the Base.
  • Fixed some bugs with map icons.
  • Added new localizations.

Age of Water Gets 25% Discount for the Steam Festival



Great news, captains! This year Age of Water is participating in the Open World Survival Crafting Fest on Steam!

[h3]Test your mettle from May 27th (17:00 GMT) until June 3rd (17:00 GMT): during this period all versions of the game will get a 25% discount.[/h3]

The world of Age of Water suits the Festival perfectly, since you can fight and capture other ships, build your vessel and craft your own weapons, gather resources and develop your base in the game.

There are two editions of the game available for purchase on Steam with a 25% discount: Regular and Gold.

https://store.steampowered.com/app/2695490/Age_of_Water/

Gold Edition includes:
  • 3000 corks and 250 000 medallions;
  • upgraded boats of the Barracuda team at the start of the game;
  • crewmen from the Barracuda team;
  • skins for Alter Ego, Kitty Sark and Jack Wiley;
  • better starting skills for the crew;
  • “Pirate Boat” at the start of the game.

Upon completing quests owners of the Gold Edition get mode advanced boats: "Dory", "Skadi Boat", "Sofiya Longboat".

Note that Gold Edition bonuses help the players get through the early game faster, but afterwards all Age of Water captains fight on equal terms.

Become a real sea wolf in Age of Water!

Update 1.0.14.3081

  • Shot splash effect from friendly and neutral boats has been disabled to counteract intentional capsizing.
  • Explosives yield has been increased.
  • The positions of resource extraction points have been revised so that the streams do not pass through them.
  • A bug that could cause a player's lost cargo chest to go missing has been fixed.
  • In the quest log, new quests are now always displayed at the top of the list, so you don't miss anything important.
  • Sudden bouncing of the ship at high speed has been fixed.
  • Occasions where the crew refused to pump out water should not happen anymore.
  • Changed the cost of repairing pumps.
  • You can now skip the repair and resource exchange offer when entering the base (in the game settings).
  • Improved the display of quest markers for the Hakke's Caches quest
  • Map settings are now saved between game sessions.
  • Added missing tooltip for the icon displaying the color differentiation of the danger level in the map window.
  • Added selection of zoom options to settings.
  • Added additional lines in localizations.

Update 1.0.13.3070

  • Fixed the behavior of hulls during explosions: cannons no longer overturn ships that weigh several tons. Explosions from cannon hits have been reduced in power. Repelling force of grenade explosions has been rebalanced.
  • An error that caused the player to lose crafting materials has been fixed.
  • Support for partial items acquiring has been added for controllers on all platforms.
  • Hints with item stats have been added to the base inventory, in the exchange and boarding menus, and in the tech, crafting, and research menus.
  • Previous settings are now saved when opening a map.
  • Now it is possible to disassemble a wooden steering wheel.
  • Map navigation with a controller has been improved.
  • Several missing icons have been added to the mini map.
  • A quest marker for one of the Ambassador’s quests (Anything for me?) has been added.
  • Random dredge points have been added to the sea.
  • Cruise control now has only one setting and isn’t canceled after small collisions.
  • Small improvements to the UI and texts.