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Age of Water News

Age of Water Gets 25% Discount for the Steam Festival



Great news, captains! This year Age of Water is participating in the Open World Survival Crafting Fest on Steam!

[h3]Test your mettle from May 27th (17:00 GMT) until June 3rd (17:00 GMT): during this period all versions of the game will get a 25% discount.[/h3]

The world of Age of Water suits the Festival perfectly, since you can fight and capture other ships, build your vessel and craft your own weapons, gather resources and develop your base in the game.

There are two editions of the game available for purchase on Steam with a 25% discount: Regular and Gold.

https://store.steampowered.com/app/2695490/Age_of_Water/

Gold Edition includes:
  • 3000 corks and 250 000 medallions;
  • upgraded boats of the Barracuda team at the start of the game;
  • crewmen from the Barracuda team;
  • skins for Alter Ego, Kitty Sark and Jack Wiley;
  • better starting skills for the crew;
  • “Pirate Boat” at the start of the game.

Upon completing quests owners of the Gold Edition get mode advanced boats: "Dory", "Skadi Boat", "Sofiya Longboat".

Note that Gold Edition bonuses help the players get through the early game faster, but afterwards all Age of Water captains fight on equal terms.

Become a real sea wolf in Age of Water!

Update 1.0.14.3081

  • Shot splash effect from friendly and neutral boats has been disabled to counteract intentional capsizing.
  • Explosives yield has been increased.
  • The positions of resource extraction points have been revised so that the streams do not pass through them.
  • A bug that could cause a player's lost cargo chest to go missing has been fixed.
  • In the quest log, new quests are now always displayed at the top of the list, so you don't miss anything important.
  • Sudden bouncing of the ship at high speed has been fixed.
  • Occasions where the crew refused to pump out water should not happen anymore.
  • Changed the cost of repairing pumps.
  • You can now skip the repair and resource exchange offer when entering the base (in the game settings).
  • Improved the display of quest markers for the Hakke's Caches quest
  • Map settings are now saved between game sessions.
  • Added missing tooltip for the icon displaying the color differentiation of the danger level in the map window.
  • Added selection of zoom options to settings.
  • Added additional lines in localizations.

Update 1.0.13.3070

  • Fixed the behavior of hulls during explosions: cannons no longer overturn ships that weigh several tons. Explosions from cannon hits have been reduced in power. Repelling force of grenade explosions has been rebalanced.
  • An error that caused the player to lose crafting materials has been fixed.
  • Support for partial items acquiring has been added for controllers on all platforms.
  • Hints with item stats have been added to the base inventory, in the exchange and boarding menus, and in the tech, crafting, and research menus.
  • Previous settings are now saved when opening a map.
  • Now it is possible to disassemble a wooden steering wheel.
  • Map navigation with a controller has been improved.
  • Several missing icons have been added to the mini map.
  • A quest marker for one of the Ambassador’s quests (Anything for me?) has been added.
  • Random dredge points have been added to the sea.
  • Cruise control now has only one setting and isn’t canceled after small collisions.
  • Small improvements to the UI and texts.

Maintenance work due to Crafting issues

Dear players, the game servers are temporarily unavailable due to technical problems. We are aware that crafting may not be functioning correctly since the latest update. Our team is actively working to resolve this issue, and we apologize for any inconvenience caused. We will release patch notes with a detailed list of changes soon.

Thank you for your patience and understanding.

Let’s talk about work done

Captains, during the last 2 weeks we’ve released 5 updates for Age of Water, where we’ve paid special attention to fixes and improvements based on your feedback from Steam, social networks, and in-game messages. Thank you for your active participation in Age of Water!

Resetting crew skills

As players were progressing through Age of Water, they were researching new weapon types and unlocking crew skills. And with each next level, the desire to change the choice they made earlier for each character was likely to grow.



So we’ve added an option for this. You need a Smith’s Neutralizer that can me bought in the store at the base. How does it work? After buying it, go to the “Crew” tab, choose a character and press the “Reset” button, then reassign skill points as you like.



Mass Disassembly




How much time have you spent in the sea, disassembling weak armor and low level machine guns that have outlived their usefulness and were just eating up space in your hull? We’ve seen your messages about how tedious it is to go through each item separately. Now you can highlight several items at once to send them to the disassembly queue and get resources.

Boarding ships

Imagine how sad it is to forget your belongings in the hull of your previous ship as you switch to a new one after boarding it! We’ve seen several messages from players who lost all their items, having forgotten to put them onto their new ship.
Now after capturing a ship, all your items will be carefully put in a drifting chest that you’ll be able to collect.

Lost cargo




Here are some more improvements related to the sinking of your ship:
  • now all post offices are respawn points: this way you’ll be able to reach the place where your ship was sunk faster and reclaim lost cargo;
  • lost cargo chest can be bought for corks from one of the traders at the Three Whales or on the Tirpitz;
Share your loot with friends

One of the most popular requests from players that has received the highest priority from the developers is a system for sharing experience and loot after a battle. Sometimes you kept attacking an enemy just to see some passer-by finish them off and receive all the experience and loot.
Justice has been served! Part of experience, medallions, and loot for sunk enemies can now be received by the players who damaged them. And we’ll keep improving rewards for team play.
We’ve also adjusted battle scenario delays! It means that enemy spawns have been slowed down and now feel more organic. And there will be less cases where enemies spawn in the same place after a battle.
Let’s list other fixes that are meant to make leveling up and crafting easier:
  • the amount of resources gained from excavations and defeating enemies has been increased to make progress more comfortable;
  • the number of mining points in locations where you can farm resources has been increased;
  • an error that caused the crafting progress on the player’s base to continue while displaying as being canceled in the IU has been fixed;
  • crafting on the base now correctly continues even if the player is offline.

We also try to make the gameplay as comfortable as possible, so we’ve replaced emojis with more useful ones and added an option to disable music on the base. After all, constantly listening to an out of tune guitar can ruin the mood and distract from serious tasks :)



We’d like to thank all of our active players who send bug reports, helping us to find problems in the game. We carefully consider each one of your messages and do everything we can to make the game more stable and enjoyable for you.
Soon we’ll tell you what other improvements and fixes the developers are working on right now!