1. Windstorm: The Legend of Khiimori
  2. News

Windstorm: The Legend of Khiimori News

Happy Naadam Festival!

Mongolia's biggest and most exciting festival in July, which focuses on three traditional games: wrestling, horse racing, and archery! 🤼‍♂️🏇🏹


Originally a means of preparing for war, as the tribes living in Mongolia often attacked each other, “Eriin Gurvan Naadam” translates as “Three Manly Games”. 🏅


Naadam is a vibrant showcase of traditional sports; culture; and heritage, bringing communities together in a spectacular demonstration of Mongolian pride. ❤️💙❤️


The official Mongolian National Naadam Festival takes place every year between July 11 and July 13 in the capital city Ulaanbaatar. 📍

[hr][/hr]
[h2]How is Aesir Interactive celebrating?[/h2]
To celebrate the first day of this year's festival, we baked up some "Boortsog", a Mongolian dessert made from fried dough, and served it in our studio! 🤤

[previewyoutube][/previewyoutube]
[h3]Boortsog Ingredients[/h3]
  • All-purpose flour – 1,1 lb | 500 g
  • Milk – 3 fl oz | 150 ml (or water)
  • Kefir – 7 fl oz | 200 ml (or buttermilk)
  • Dry yeast – 1,5 tsp
  • Butter – 1.5 oz | 40 g or 2½ tbsp of vegetable oil
  • Frying vegetable oil – 1,2 pt | 600 ml
  • Sugar – 2 tbsp
  • Salt – ½ tsp


Thanks for stopping by and Happy Naadam to all who celebrate! 🤗

https://store.steampowered.com/app/2697000/

[hr][/hr]
[h2]Join the Community[/h2]
Instagram TikTok Twitter Discord Twitch Website

Developer Diary #01 | To the Steppes

Windstorm is a series of movies, books and games centered around the eponymous black stallion and his friend and rider, a young girl called Mika. Previously, the stories around Windstorm across media have primarily taken place around the Kaltenbach Estate in modern day Germany.

How, then, is Windstorm: The Legend of Khiimori going to add to this same story by taking place in 13th century Mongolia? Read on to find out.



🚧Work in Progress🚧


[hr][/hr]
[h2]Myths of Origin[/h2]

Mongolian Culture and Folklore is rife with myths and legends surrounding horses, as the animals have been critically important in everyday life on the steppes for centuries. The Windstorm movies take inspiration from that horse-based culture in the myth of Nojrsodsch, the sleeper – a person with the gift of understanding the language of the horses.

In the series' history – across movies, books and games – the Windstorm universe plays around with how it treats this understanding, sometimes implying an actual mythical power, sometimes focusing more on horses' real-life needs and body language, and how those sometimes get ignored in modern competitive equestrianism.


🚧Work in Progress🚧

Until now, the connection between the Windstorm narrative and Mongolian myth has been on the subtler side. That Kaltenbach’s horse loving hermit and Mika’s eventual mentor bears the name of Mr. Kaan is no coincidence for example, but a deliberate nod to the Mongolian inspirations.

With Windstorm: The Legend of Khiimori however, we are taking the Windstorm story to the source of its inspiration – and opening up a whole new world with it. We’re thrilled to confirm that Mika will play an important role in this game’s story, but that your protagonist will be customizable.


🚧Work in Progress🚧

[hr][/hr]
[h2]Choosing Premise and Setting[/h2]

When Aesir Interactive was working on early concepts for a new Windstorm game, we were initially discussing a modern, European-based setting and a gameplay loop focused on equestrian competition. In contemplating the game’s appeal to different audiences however, we came to realize that we had a chance to do something quite different: Once that thought sparked, we realized this pivot in setting would make sense on multiple fronts:


🚧Work in Progress🚧

🔺While Windstorm and Mika participate in the occasional equestrian show in the movies, a focus on competitive riding does not really fit the narrative spirit of the series. The Windstorm stories are all about freedom, friendship and fairness in how we treat our four-legged companions, not about fame or glory.

🔺Within the niche of “Horse Games”, we noticed a desire for something new: Anyone who’s played games in this genre has inherited an old barn and built it up with money earned in show jumping competitions a dozen times over. We wanted to give the horse enthusiast audience something new and exciting, not just more of the same. Many people who have grown up with horse games are ready and eager for a more mature approach to horse-focused gameplay.


🚧Work in Progress🚧

🔺We wanted this game to appeal to a wider audience than Aesir’s previous horse riding games: Being a courier rider in historical Mongolia is going to sound cool to a lot of players who would not consider picking up a modern stable simulator game. By thus expanding our audience, we see a chance to bridge the gap between the horse game niche and the wider gaming world in a way that even successful past horse-focused games have not been able to.

🔺Choosing to take the Windstorm series to this setting was immediately exciting for everyone involved. Our Artists dove into researching materials and ancient craftsmanship, our Game Designers plunged into lists of flora and fauna that would fit the steppes and mountain ranges of Central Asia. And blessedly, all the involved decision makers were similarly excited to brave new frontiers in making a historical horse game for the very first time.


🚧Work in Progress🚧

[hr][/hr]
[h2]Balancing Authenticity, Realism and Fun[/h2]

Realism and authentic representation are a crucial topic in this project: For our horses to have the depth and complexity that horse lovers want (and deserve!), we’ve been researching the finer details of horse coat color genetics and building complex control rigs for equine facial expressions.

[previewyoutube][/previewyoutube]
🚧Work in Progress🚧

We’re conducting early playtests with the horse enthusiast audience to get the feeling of riding right, and we’re launching in Early Access very early in our development process, precisely so we can improve and iterate with the feedback of those that care the most.

[previewyoutube][/previewyoutube]
🚧Work in Progress🚧

In order to do justice to our Mongolian setting, the entire team has been researching, watching documentaries and consulting with people from Mongolia. We have the opportunity to tackle a setting and time period that doesn’t usually get represented in mainstream media, and we intend to treat that with all the care and respect it deserves.


🚧Work in Progress🚧

While realism – cultural, historical and equine – is a big part of our process as you can see, our main goal remains making a game that is fun and engaging to play. We, therefore, take liberties with our source material wherever it makes sense for gameplay reasons. An early example of this is that our camp structures include wooden pens for horses, to give players an easy way to access their steeds, while a real life Mongolian nomad might have trekked for a few miles to wherever their herd was grazing, since wood can be a scarce resource on the treeless steppes.

[previewyoutube][/previewyoutube]
🚧Work in Progress🚧

Thank you for reading! We’ll be sharing more insight and some WIP footage on our socials, so make sure to give us a follow and join the official Aesir Interactive Discord server! Please also consider Wishlisting if you have not already! 🧡

If you too want to be part of future playtests, make sure to sign up right here!

https://store.steampowered.com/app/2697000/

[hr][/hr]
[h2]Join the Community[/h2]
Facebook Instagram TikTok Twitter

Discord Twitch Website

Official Reveal | Windstorm: The Legend of Khiimori

We're very excited to announce Windstorm: The Legend of Khiimori, an epic open-world adventure game where players will explore breathtaking landscapes on horseback, featuring high-fidelity graphics and unparalleled realism in equine behavior and animation, developed on Unreal Engine 5.

Taking on the role as an ancient courier rider, players will complete difficult missions, cultivate their nomad camp, and train and care for majestic horses as they unravel the mystery of Khiimori, the mythical “wind horse” and the spirit of the earth and sky.

Windstorm: The Legend of Khiimori will launch in Early Access on Steam in September 2024.

[previewyoutube][/previewyoutube]

In Windstorm: The Legend of Khiimori, players will embark on an epic adventure set in 13th century Mongolia, stepping into the role of a young courier rider. Horses will be essential to survival and safety as players breed horses, tame new ones and train them to aid them in their charting of the sprawling Mongolian landscape. As they immerse themselves into the game’s expansive open world full of wonders and intriguing tales, players will need to strategically plan their routes through different biomes of beautiful, yet harsh terrain, and master the challenges of the wilderness to complete their missions.

Building on the open world aspect the Windstorm games are known for, Windstorm: The Legend of Khiimori advances gameplay mechanics that are unique to the game’s core experience. As players explore the world and complete missions, they will cultivate their nomad camp along the way, building yurts, managing important items and resources, and training and caring for their horses. Throughout their journey, players will take on quests that test their capabilities and require riding mastery and thoughtful planning in order to build their legacy as one of the greatest ancient courier riders in 13th century Mongolia.

Windstorm: The Legend of Khiimori will launch in Early Access on Steam in September 2024, at a very early stage in its development, so the development team can iterate and develop gameplay based on community input. A roadmap of planned updates during the Early Access phase will be released in the coming months.

To keep up to date on the latest news surrounding Windstorm: The Legend of Khiimori, please Wishlist the game!

https://store.steampowered.com/app/2697000/

[hr][/hr]
[h2]Join the Community[/h2]
Instagram TikTok Twitter Discord Twitch Website