Hotfix Notice - Jan 31th (Fri)
Hello, Commanders!
After the last update, we found several bugs, both large and small, and have applied a hotfix.
We will resolve other issues promptly as well. Thank you.
[h3][/h3]
After the last update, we found several bugs, both large and small, and have applied a hotfix.
We will resolve other issues promptly as well. Thank you.
[h3][/h3]
- Fixed the issue where the "Knight" relic was reacting to all units.
- Fixed the issue where units that do not attack were immune to movement restrictions.
- Fixed the issue where assigned free placements were not recognized as free placement summons.
- Fixed the issue where the targeting distribution system for ranged units was not working.
- Fixed the issue where terrain tooltips did not appear on some stages.
- Fixed the issue where units placed freely on the wall after the castle gate was destroyed would stop moving.
- Fixed the issue where air units would collide and bounce off each other excessively.
- Fixed the issue where the "Shield Bearer" was performing a ranged attack.
- The "Spiderweb Pendant" now also applies to structures.
- Fixed the issue where card rewards were not appearing when reaching Dwarf level 6.
- Fixed the issue where units would take a different route when the path was blocked by units on the side road during siege battles.