Major Update Notice - December 20th (Fri)
Hello, Commanders!
We are currently working hard towards the goal of launching in the first half of next year. Along with various large and small improvements, we have prepared updates for the official release.
Unfortunately, we also have some disappointing news to share. Support for Spanish and Portuguese, which was previously provided through machine translation, has been discontinued. This decision was made because the quality was lower than we anticipated, and the production cost was high. We feel deeply sorry and regretful about this decision.
We will focus the saved resources on content development. Wishing you an early Happy New Year, and we look forward to seeing you next year. Thank you.
[h3]Balancing[/h3]
Cavalry Synergy Adjustments
Saladin Adjustments
The skills and starting relics of Commander 'Saladin' have been updated.
We are currently working hard towards the goal of launching in the first half of next year. Along with various large and small improvements, we have prepared updates for the official release.
Unfortunately, we also have some disappointing news to share. Support for Spanish and Portuguese, which was previously provided through machine translation, has been discontinued. This decision was made because the quality was lower than we anticipated, and the production cost was high. We feel deeply sorry and regretful about this decision.
We will focus the saved resources on content development. Wishing you an early Happy New Year, and we look forward to seeing you next year. Thank you.
[h3]Balancing[/h3]
Cavalry Synergy Adjustments
- Changed the 'Charge' effect as follows:
- Before: Targets only enemy commanders. Colliding with enemy units deals damage equal to attack power.
- After: Colliding with enemy units deals damage equal to attack power. Movement halts if the enemy is not defeated.
- Before: Targets only enemy commanders. Colliding with enemy units deals damage equal to attack power.
- Changed Richard I's skill 'Three Lions Flag':
- Before: Using a cavalry summon card three times grants +2/+2 to the next cavalry summon card.
- After: Using a cavalry summon card increases the number of summoned units by 3.
- Before: Using a cavalry summon card three times grants +2/+2 to the next cavalry summon card.
- Changed the relic 'Horsehead Ram':
- Before: Increases attack power of allied units with movement speed 4 or higher by 2.
- After: Grants 'Charge' when using cavalry summon cards.
- Before: Increases attack power of allied units with movement speed 4 or higher by 2.
- Changed the card 'Cavalry Training':
- Before: Base card. Grants 'Charge' to all units with movement speed 5 or higher.
- After:
- Renamed: 'Cavalry Training' -> 'Charging Training'
- Tactical card. Deals 2 damage and grants +3 attack to units within range.
- Renamed: 'Cavalry Training' -> 'Charging Training'
- Before: Base card. Grants 'Charge' to all units with movement speed 5 or higher.
- Added a new card 'Traces of the Rush':
- Supply card. Fetches one random cavalry summon card from the deck and reduces its mana cost by 1.
- Removed the 'Side Placement' effect and replaced it with the 'Free Placement' effect.
- Removed the 'Cunning' effect.
- Changed the 'Stealth' effect as follows:
- Before: Cannot be detected by the enemy until attacking.
- After: Cannot be detected by the enemy.
- Before: Cannot be detected by the enemy until attacking.
- Changed the card 'Leave No Trace':
- Before: Hero grade. Grants 'Stealth' to units placed on the sides.
- After: Mythic grade. Grants 'Stealth' to the first unit summoned each turn.
- Before: Hero grade. Grants 'Stealth' to units placed on the sides.
- Changed the card 'Preaching Vice':
- Before: Grants 'Cunning' to allied units within range.
- After: Swaps the attack and health of allied units within range (excluding commanders).
- Before: Grants 'Cunning' to allied units within range.
- Changed the card 'From the Shadows':
- Before: Grants 'Stealth' to units within range.
- After: Grants 1-turn 'Stealth' to units within range.
- Before: Grants 'Stealth' to units within range.
- Removed 'Stealth' from the following units:
- Brewery Patrolman
- Contract Killer
- Pasha the Eagle
- Brewery Patrolman
- Removed the following cards:
- 'Spiritus Vodka'
- 'Ignite'
- 'Cavalry Support'
- 'Spiritus Vodka'
- Removed the following relics:
- 'Glass Dice'
- 'Faker's Scroll'
- Applied area restrictions for summoning units with 'Free Placement'.
- 'Glass Dice'
Saladin Adjustments
The skills and starting relics of Commander 'Saladin' have been updated.