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Commander Quest News

Hotfix Notice - DEC 30th (Mon)

Hello, Commanders!
We are releasing a hotfix to address several issues, including crash errors.

[h3][Bug Fixes][/h3]
  • Fixed an issue where the resource for the card 'Dizzy Bomb' was displayed as mana and consumed 1 mana upon use.
  • Fixed an issue where the amount of steel consumed when using the card 'Let Loose!' differed from the displayed amount.
  • Fixed an issue where the relic 'Turban of Wisdom' allowed obtaining tactic cards.
  • Fixed an issue where 'Gyrocopter' could not attack the Chapter 2 boss.
  • Fixed an issue where unit attack range indicators were not displayed.
  • Fixed an issue where the 'Free Placement' effect disappeared when duplicating cards with the effect.
  • Fixed an issue where 'Charge' units ignored immobilization effects.
  • Fixed an issue where the card 'Structural Reinforcement' could not be used.
  • Fixed an issue where the 'Pool of Blood' effect did not disappear.
  • Fixed an issue where the preview for 'Barricade' appeared abnormal.
  • Fixed an issue where the UI displayed abnormally when continuing after a battle victory.
  • Fixed an issue where relic-related animations were not displayed when obtaining relics as battle rewards.
  • Fixed an issue where the health bar UI of some units did not disappear.
  • Fixed an issue where the effect of 'Forgotten Altar' did not work.
  • Fixed the position of card UI in the card enhancement scene.
  • Fixed an issue where the relic 'Incandescent Furnace' triggered twice.
  • Fixed an issue where enhanced cards appeared as pre-enhancement cards in previews.
  • Fixed an issue where the skill 'Pasha the Eagle' became unusable when its mana reached 0.

Happy Holiday!

Hello, commanders!
We just released little fun for this week.
Find out what it is and enjoy it!

Hotfix Notice - DEC 21th (Sat)

Hello, Commanders!
We are releasing a hotfix to address several issues, including crash errors.

[h3][Bug Fixes][/h3]

    [] Fixed an issue where using the "Forge" effect occasionally caused crashes.
    [] Fixed an issue where using the card "Indigo Archive" occasionally caused crashes.
    [] Fixed an issue where using the card "Trace of the Rush" occasionally prevented the turn from completing properly.
    [] Fixed an issue where the relic "Three Lions Flag" did not apply to "Ghost Knight+".
    [] Fixed an issue where the relic "Lone Wolf Pipe" behaved abnormally.
    [] Fixed an issue where "Gyro Bomber" and "Gyrocopter" could not attack the boss "Eldnir."

Major Update Notice - December 20th (Fri)

Hello, Commanders!

We are currently working hard towards the goal of launching in the first half of next year. Along with various large and small improvements, we have prepared updates for the official release.

Unfortunately, we also have some disappointing news to share. Support for Spanish and Portuguese, which was previously provided through machine translation, has been discontinued. This decision was made because the quality was lower than we anticipated, and the production cost was high. We feel deeply sorry and regretful about this decision.

We will focus the saved resources on content development. Wishing you an early Happy New Year, and we look forward to seeing you next year. Thank you.



[h3]Balancing[/h3]

Cavalry Synergy Adjustments

  • Changed the 'Charge' effect as follows:

    • Before: Targets only enemy commanders. Colliding with enemy units deals damage equal to attack power.
    • After: Colliding with enemy units deals damage equal to attack power. Movement halts if the enemy is not defeated.
  • Changed Richard I's skill 'Three Lions Flag':

    • Before: Using a cavalry summon card three times grants +2/+2 to the next cavalry summon card.
    • After: Using a cavalry summon card increases the number of summoned units by 3.

  • Changed the relic 'Horsehead Ram':

    • Before: Increases attack power of allied units with movement speed 4 or higher by 2.
    • After: Grants 'Charge' when using cavalry summon cards.

  • Changed the card 'Cavalry Training':

    • Before: Base card. Grants 'Charge' to all units with movement speed 5 or higher.
    • After:

      • Renamed: 'Cavalry Training' -> 'Charging Training'
      • Tactical card. Deals 2 damage and grants +3 attack to units within range.

  • Added a new card 'Traces of the Rush':

    • Supply card. Fetches one random cavalry summon card from the deck and reduces its mana cost by 1.
Free Placement and 'Stealth' Adjustments

  • Removed the 'Side Placement' effect and replaced it with the 'Free Placement' effect.
  • Removed the 'Cunning' effect.
  • Changed the 'Stealth' effect as follows:

    • Before: Cannot be detected by the enemy until attacking.
    • After: Cannot be detected by the enemy.

  • Changed the card 'Leave No Trace':

    • Before: Hero grade. Grants 'Stealth' to units placed on the sides.
    • After: Mythic grade. Grants 'Stealth' to the first unit summoned each turn.

  • Changed the card 'Preaching Vice':

    • Before: Grants 'Cunning' to allied units within range.
    • After: Swaps the attack and health of allied units within range (excluding commanders).
  • Changed the card 'From the Shadows':

    • Before: Grants 'Stealth' to units within range.
    • After: Grants 1-turn 'Stealth' to units within range.

  • Removed 'Stealth' from the following units:
    • Brewery Patrolman
    • Contract Killer
    • Pasha the Eagle

  • Removed the following cards:

    • 'Spiritus Vodka'
    • 'Ignite'
    • 'Cavalry Support'

  • Removed the following relics:

    • 'Glass Dice'
    • 'Faker's Scroll'
    • Applied area restrictions for summoning units with 'Free Placement'.



Saladin Adjustments

The skills and starting relics of Commander 'Saladin' have been updated.

Hotfix Notice - Nov 15th (Fri)

Hello, Commanders!
We are releasing a hotfix to address crash issues.

[h3][Bugs][/h3]

  • Fixed an issue where applying effects to a unit would occasionally cause a crash.
  • Fixed an issue where a crash would occasionally occur during the rendering process.