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  3. Valor of Man Extended Demo Available Now

Valor of Man Extended Demo Available Now

Greetings Wardens,

The holidays just got tactical. The extended Valor of Man demo is live now on Steam, and it’s the biggest slice of the game we’ve ever shared. Play all the way through Chapter 2, experiment freely, and lose yourself in run after run of hard hitting tactical goodness/decisions.

If you’ve been waiting for the perfect time to jump in, this is it, the demo is available throughout the holiday season until January 7.

To celebrate this huge milestone, we just released a brand new trailer we hope you'll enjoy.

[previewyoutube][/previewyoutube]
[h2]New Publishing Partner[/h2]

We’re also incredibly excited to announce our new partnership with Numskull Games. This is a huge step for us and for the game. With Numskull on board, we’re bringing full localization, native controller support, and full Steam Deck compatibility, opening the gates for many more players around the world to join the watch.

This partnership is all about reach and polish, and, with your feedback, we can make Valor of Man bolder and more ambitious than ever before.

Thank you for your support, and we can’t wait to hear your feedback in the Steam Community.

- Traian & Florian



[h2]Full Patch Notes 0.8.0:[/h2]

New features
- Simplified in-fight UI for all heroes and enemies. You can now press ALT to turn on the "Details mode" where you can see exact health, special traits and hover over buffs.
- New 2D Art for all heroes.

Features & Quality of Life Improvements:
- Unified ability descriptions for items, artifacts, abilities and enemy cards.
- Keywords now have colors so they are instantly recognizable.
- New VFX for Status Effects (Stun, Freeze, Petrify, etc.)
- Improved Melee animations for all weapons, the cooldown is now faster and smoother.

Balance:
- Silk Widow: Reactions now have 1 movement behavior instead of 2.
Dev Comment: The spider is a unique boss that moves around a lot in unpredictable ways. We like the challenge of repositioning your party, but predicting where it will go was difficult. It should now feel more consistent while keeping the fantasy intact.

- Nerfed Tormentor: Huff & Puff Reaction now gives the Tormentor -1 Terror.
Dev Comment: We really like the scaling challenge the new Tormentor brings to the players. We're adding a way any composition can manage this scaling through intelligent use of Reactions.

- Reworked Distract mechanic. Whenever an enemy is Distracted it will not react 100%.
Dev Comment: Because Distract is very powerful, some abilities would previously work only 10-20% of the time, and it was difficult to make consistent use out of them. We've reworked this mechanic so it's much easier to use effectively while not becoming too strong.

Bug Fixes:
- Fixed a rare bug where Chain Lightning applied Poison with Weeping Petal.
- Fixed a rare bug where Chain Lightning bounces would sometimes happen very quickly.
- Fixed a rare bug where Regal Shade would be stuck forever in its death animation.
- Fixed Throwing Dagger weapon staying in hand when thrown.