Monthly Dev Log #9
Hello everyone,
this is what we’ve been up to in February:
[h3]🎮 Gameplay[/h3]
[h3]🎨 Art[/h3]
[h3]🖥️ Programming[/h3]
[h3]💬 Other[/h3]

Have a wonderful Women's Day tomorrow! 🌞🎉
this is what we’ve been up to in February:
[h3]🎮 Gameplay[/h3]
- Erik, our new level design intern, had his first week and started work on the swamp islands (welcome to our team 🤗)
- Reworked the onboarding
[h3]🎨 Art[/h3]
- Added the ruins shaders
- Created 3D windows and arches for the ruins
- Created new UI elements for the map
- Worked on a new key art (coming soon✨)
[h3]🖥️ Programming[/h3]
- Added the option to mark stickers as favourites
- Improved and polished the map UI
[h3]💬 Other[/h3]
- participated in a playtest session at Game City Hamburg
- Exhibited at Mag-C in Erfurt, Germany

- Won the 2nd place in the Game Design award, which we shared with our good friends over at Glintseeker Island 🥳🧡
- We got our first fan art, thank you so much! 🥰

Have a wonderful Women's Day tomorrow! 🌞🎉