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Map Map - A Game About Maps News

Big Demo Update Out Now!

[p]This has been in the works for a long time and we know you have been asking for certain features and changes in the demo for a while. We have listened and here is a huge demo update for you![/p][p]These are the things that will be included in the demo update:[/p][p][/p][p]New Content[/p]
  • [p]A whole
  • *new island** with 3 new missions and an
  • *additional tool** to explore [/p]
  • [p]Completely new dialogues with two new characters you haven't met before[/p]
  • [p]Another treasure to find and some very pretty new stickers to discover[/p]
  • [p]A complete intro cutscene[/p]
[p][/p][p]New features[/p]
  • [p]Controller Support![/p]
  • [p]Control Remapping[/p]
  • [p]Save System[/p]
  • [p]Retrying missions and traveling back to previous islands[/p]
  • [p]Correct Sun Position[/p]
[p][/p][p]Quality of Life[/p]
  • [p]Sensitivity options & inverting axes[/p]
  • [p]You can turn off the dialogue sounds now[/p]
  • [p]Rotating the camera in the result screen[/p]
  • [p]More tutorials[/p]
  • [p]Improved previous missions and made them easier to understand[/p]

Monthly Dev Log #20

[p]Hello everyone,[/p][p]
The release window is getting closer, and even though we've checked off a lot of things on our to-do list, more things seem to be added at the same time ๐Ÿ˜…[/p][p][/p][p]Hereโ€™s what weโ€™ve been up to in the last month:[/p][p]
[/p][h3]๐ŸŽฎ Gameplay[/h3]
  • [p]Playtested several islands, and โ€ฆ[/p]
  • [p]โ€ฆ iterated them based on the playtesting โœจ๐Ÿ๏ธ[/p]
[h3]
๐ŸŽจ Artย [/h3]
  • [p]Set dressing for two new islands[/p]
  • [p]Created the treasure island hero asset[/p]
  • [p]Designed A LOT of new stickers to use on the map ๐Ÿ‡๐Ÿž[/p]
[p][/p]
  • [p]Polished the divider UI graphics[/p]
  • [p]Slightly adjusted Miloโ€™s wheelchair to include push rims[/p]
  • [p]Painted new maps ๐Ÿ—บ๏ธ[/p]
  • [p]Polished the story intro (added frames and reworked some tools)[/p]
[p][/p][p][/p][h3]
๐Ÿ–ฅ๏ธ Programming[/h3]
  • [p]Fixed the remaining bugs from the playtest[/p]
  • [p]Worked on the intro sequence ๐ŸŽž๏ธ[/p]
  • [p]Polished dividers and implemented them into the correct levels[/p]
  • [p]Implemented a sixth island ๐Ÿฅณ[/p]
  • [p]Added new islands[/p]
  • [p]Introduced a retry button to the result screen[/p]
[h3]
๐Ÿ’ฌ Other[/h3]
  • [p]Hosted a playtest session at HafenCity University Hamburg with geodesy students ๐ŸŒ๐Ÿ—บ๏ธ[/p]
[p]
Have a great week! ๐ŸŒž๐ŸŒป[/p]

Monthly Dev Log #19

[p]Hey everyone,[/p][p][/p][p]Weโ€™re back at the office! We hope you all had a cozy holiday season and a great start to 2026 ๐ŸŽ„โ€‹๐ŸŽ†โ€‹[/p][p]
One of the first things we realized after getting back to work: the release of Map Map is THIS year! ๐Ÿ˜ฏ Yes, the year has only just begun, but still, THIS year! Weโ€™re sooo excited! ๐Ÿฅณโ€‹๐Ÿคฉโ€‹[/p][p]
Before the holidays, we were able to accomplish the following:[/p][h3]
๐ŸŽฎ Gameplay[/h3]
  • [p]More intense testing of islands[/p]
  • [p]Finished a first version that is playable from start to finish (still in a rough shape)[/p]
[h3]
๐ŸŽจ Artย [/h3]
  • [p]Created the UI graphics for controller support ๐ŸŽฎ[/p]
  • [p]Designed more input hints for KBM and controllers[/p]
  • [p]Started working on concept and assets for Ravenโ€™s murals[/p]
  • [p]Rendered Rueโ€™s character expressions (still WIP)
    [/p]
[p][/p][h3]๐Ÿ–ฅ๏ธ Programming[/h3]
  • [p]Finished controller support (yay!) ๐Ÿฅณ[/p]
  • [p]Polished and fixed a lot for the closed playtest[/p]
  • [p]Made the UI pretty and ready for controllers โœจ[/p]
  • [p]Started fixing the first few bugs reported during the playtest ๐Ÿ› ๏ธ
    [/p]
[h3]๐Ÿ’ฌ Other[/h3]
  • [p]Started a closed playtest[/p]
  • [p]Enjoyed great food at our Christmas Party and a funny round of Secret Santa: Junk Edition ๐Ÿฅ”[/p]
[p]
Have a wonderful week! โ„๏ธโ€‹๐Ÿค—โ€‹[/p]

Monthly Dev Log #18

[p]Hello everyone,[/p][p][/p][p]We hope youโ€™re enjoying the pre-Christmas season - gingerbread, cozy lights, and opening your advent calendar doors one by one ๐ŸŽ„โ€‹๐Ÿšชโ€‹[/p][p]Hereโ€™s what weโ€™ve been up to in November:[/p][p][/p][h3]๐ŸŽฎ Gameplay[/h3]
  • [p]Finished testing several islands, and โ€ฆ[/p]
  • [p]โ€ฆ continued testing even more islands ๐Ÿ˜…[/p]
  • [p]Started creating lots of new treasure hunts for the islands[/p]
[p][/p][h3]๐ŸŽจ Art[/h3]
  • [p]Redesigned and rendered our cartography tools ๐Ÿงญ[/p]
  • [p]Designed the intro sequence[/p]
  • [p]Started set dressing new islands[/p]
  • [p]Illustrated Christmas and New Yearโ€™s artworks for social media ๐Ÿคถ๐Ÿปโ€‹๐ŸŽ†โ€‹[/p]
  • [p]Started concepts for hide-and-seek platforms ๐Ÿซฃ[/p]
  • [p]Drew concepts for in-game wall art and murals[/p]
  • [p]Designed icons for controller input hints[/p]
  • [p]Finished Byteโ€™s character expressions[/p]
  • [p]Created concept art for Rueโ€™s character expressions[/p]
[p][/p][p][/p][h3]๐Ÿ–ฅ๏ธ Programming[/h3]
  • [p]Finished save system (for now ๐Ÿ˜…)[/p]
  • [p]Started work on controller support ๐ŸŽฎ[/p]
  • [p]Added small hints and story bits on loading screens[/p]
  • [p]Began implementing the intro sequence[/p]
  • [p]A lot of polishing โœจ[/p]
[p][/p][h3]๐Ÿ’ฌ Other[/h3]
  • [p]Featured in the Indie Impact Showcase Stream[/p]
[p][/p][p]Wishing you all a wonderful day! ๐ŸŒžโ€‹โ„๏ธโ€‹๐Ÿˆโ€โฌ›โ€‹๐Ÿค—โ€‹[/p]

Amazing upcoming cozy games

[h2]Hello dear cozy cartographers![/h2][p]We are super stoked to be part of Cozy Quest this year and wanted to share some of our favourite upcoming cozy games from the event with you โœจThese are most definitely on our wishlist and maybe they are a good fit for yours as well![/p][p][/p][p]We are already starting strong with Memento, where you can channel your inner decorator and in doing so also impact the storyline. Check out the demo now! ๐Ÿงธ[/p][p]Momento is a cozy room decorator with a twist: the choices you make play out over the course of a lifetime! Decorate your room, choose which items are important to you, and discover how the objects you choose will alter the course of the story, in a winding ode to the power of everyday things.[/p][p][dynamiclink][/dynamiclink][/p][p]You love making an impact, but want to do so on an even larger scale? The Regreening let's you accomplish just that. I mean, the studio is literally called 'Positive Impact Games' ๐Ÿ€[/p][p]The Regreening is a cozy simulation game about restoring nature in a soilpunk fairytale. Grow plants to create living ecosystems, become friends with ancient spirits, make your own upcycling hub, and hug ALL the animals! ๐ŸŒฑ[/p][p][dynamiclink][/dynamiclink][/p][p]If The Regreening didn't have enough plants for you, don't worry! The ultimate plant nerd game Leafy Corner is here to fulfill your needs ๐ŸŒฟ[/p][p]Run a cute little plant shop in this cozy shop management game. Grow, sell, and care for a variety of real-life plants, help customers find their dream plants, complete orders, and customize your cozy shop just the way you like![/p][p][dynamiclink][/dynamiclink][/p][p]Looking for something more puzzly, but still love plants? Then the adorable little flower puzzle game Floramino should be right up your alley ๐ŸŒบ[/p][p]Discover new flowers and puzzle out the best way to arrange your garden in this cozy tile-based puzzle game. As a traveling florist, explore beautiful biomes, keep pesky weeds at bay, and find the best strategy to grow your budding business and save the magic of springtime![/p][p][dynamiclink][/dynamiclink][/p][p]If any of these games speak to you, add them to your wishlist to support the devs and so you don't miss any updates and their release! Also head over to the Cozy Quest steam event and check out the upcoming broadcasts for even more cool news. Don't forget to vote for your favourite games โœจ[/p]