Monthly Dev Log #20
[p]Hello everyone,[/p][p]
The release window is getting closer, and even though we've checked off a lot of things on our to-do list, more things seem to be added at the same time ๐ [/p][p][/p][p]Hereโs what weโve been up to in the last month:[/p][p]
[/p][h3]๐ฎ Gameplay[/h3]
๐จ Artย [/h3]
[/p]
[/p][h3]
๐ฅ๏ธ Programming[/h3]
๐ฌ Other[/h3]
Have a great week! ๐๐ป[/p]
The release window is getting closer, and even though we've checked off a lot of things on our to-do list, more things seem to be added at the same time ๐ [/p][p][/p][p]Hereโs what weโve been up to in the last month:[/p][p]
[/p][h3]๐ฎ Gameplay[/h3]
- [p]Playtested several islands, and โฆ[/p]
- [p]โฆ iterated them based on the playtesting โจ๐๏ธ[/p]
๐จ Artย [/h3]
- [p]Set dressing for two new islands[/p]
- [p]Created the treasure island hero asset[/p]
- [p]Designed A LOT of new stickers to use on the map ๐๐[/p]
- [p]Polished the divider UI graphics[/p]
- [p]Slightly adjusted Miloโs wheelchair to include push rims[/p]
- [p]Painted new maps ๐บ๏ธ[/p]
- [p]Polished the story intro (added frames and reworked some tools)[/p]
๐ฅ๏ธ Programming[/h3]
- [p]Fixed the remaining bugs from the playtest[/p]
- [p]Worked on the intro sequence ๐๏ธ[/p]
- [p]Polished dividers and implemented them into the correct levels[/p]
- [p]Implemented a sixth island ๐ฅณ[/p]
- [p]Added new islands[/p]
- [p]Introduced a retry button to the result screen[/p]
๐ฌ Other[/h3]
- [p]Hosted a playtest session at HafenCity University Hamburg with geodesy students ๐๐บ๏ธ[/p]
Have a great week! ๐๐ป[/p]