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Monthly Dev Log #20

[p]Hello everyone,[/p][p]
The release window is getting closer, and even though we've checked off a lot of things on our to-do list, more things seem to be added at the same time ๐Ÿ˜…[/p][p][/p][p]Hereโ€™s what weโ€™ve been up to in the last month:[/p][p]
[/p][h3]๐ŸŽฎ Gameplay[/h3]
  • [p]Playtested several islands, and โ€ฆ[/p]
  • [p]โ€ฆ iterated them based on the playtesting โœจ๐Ÿ๏ธ[/p]
[h3]
๐ŸŽจ Artย [/h3]
  • [p]Set dressing for two new islands[/p]
  • [p]Created the treasure island hero asset[/p]
  • [p]Designed A LOT of new stickers to use on the map ๐Ÿ‡๐Ÿž[/p]
[p][/p]
  • [p]Polished the divider UI graphics[/p]
  • [p]Slightly adjusted Miloโ€™s wheelchair to include push rims[/p]
  • [p]Painted new maps ๐Ÿ—บ๏ธ[/p]
  • [p]Polished the story intro (added frames and reworked some tools)[/p]
[p][/p][p][/p][h3]
๐Ÿ–ฅ๏ธ Programming[/h3]
  • [p]Fixed the remaining bugs from the playtest[/p]
  • [p]Worked on the intro sequence ๐ŸŽž๏ธ[/p]
  • [p]Polished dividers and implemented them into the correct levels[/p]
  • [p]Implemented a sixth island ๐Ÿฅณ[/p]
  • [p]Added new islands[/p]
  • [p]Introduced a retry button to the result screen[/p]
[h3]
๐Ÿ’ฌ Other[/h3]
  • [p]Hosted a playtest session at HafenCity University Hamburg with geodesy students ๐ŸŒ๐Ÿ—บ๏ธ[/p]
[p]
Have a great week! ๐ŸŒž๐ŸŒป[/p]