Lambda Wars Patch June 10th, 2020 - 3.16a
1v1 fans rejoice, because we have a new map ready to be played! hlw_ruins is the latest addition to our roster of multiplayer maps. The map takes you to a war ridden city which is in ruins, hence the name. It has 6 capture points and various locations to gather scrap.
This patch shifts the balance quite a bit again with various changes. These changes can be seen below in the patch notes. Be sure to give us your feedback about the new map, balance tweaks and changes!
hlw_ruins screenshots




- Added new 1v1 map: hlw_ruins.
- Updated or_desert.
Upgrades:
Rebel AR2 weapon upgrade:
- Price changed from 20/35 to 20/25.
Rebel SG weapon upgrade:
- Price changed from 25/25 to 25/15.
Combine SG weapon upgrade:
- Price changed from 25/15 to 25/10.
Combine AR2 weapon upgrade:
- Price changed from 20/30 to 20/20.
Explosive bolt upgrade:
- Price reduced from 30/20 to 25/20.
Medic SMG upgrade:
- Price reduce from 30/20 to 20/15.
Smoke grenade:
- Recharge time reduced from 30 sec. to 20.
- Throw range reduced from 1000 to 896.
- Removed cost to use smoke grenade.
Units with SG:
- Damage reduced from 50 to 40.
- Amount of bullets reduced from 10 to 8.
Synth attribute:
- Damage from 'bullet' and 'ar2' reduced from 0.5 to 0.25.
Rebels:
Partisan with molotov:
- Build time increased from 16 sec. to 17.
Partisan with SMG:
- Build time increased from 15 sec. to 19.
Rebel with SMG:
- Build time reduced from 24 sec. to 22.
Rebel with SG:
- Price changed from 30/5 to 35/5.
- Build time increased from 22 sec. to 24.
- View distance reduced from 832 to 768.
Rebel with AR2:
- Build time reduced from 26 sec. to 24.
- View distance reduced from 896 to 832.
Rebel Medic:
- Price changed from 15/20 to 30/10.
- Build time reduced from 24 sec. to 22.
Rebel Veteran:
- Attack distance reduced from 1216 to 1157.
- View distance reduced from 960 to 896.
- Damage reduced from 55 to 50.
- Removed bonus damage against heavy units(elites flamers).
- Removed cost to launch explosive bolt.
- Explosive bolt recharge reduced from 30 sec. to 18.
- Explosive bolt damage reduced from 200 to 150.
Rebel Saboteur:
- View distance reduced from 960 to 896.
Rebel Flamer:
- Removed bonus damage against buildings.
Combine:
Metro riot:
- Build time increased from 15 sec. to 17.
- View distance reduced from 832 to 768.
Metrocop with pistol:
- Build time increased from 17 sec. to 19.
Metrocop with SMG:
- Build time increased from 17 sec. to 21.
Floor turret:
- Removed 'building' attribute.
- Added 'defence' attribute.
- Added 'pulse' attribute.
Combine with SMG:
- Build time reduced from 25 sec. to 23.
Combine with SG:
- Price changed from 40/10 to 45/7.
- Build time increased from 23 sec. to 25.
- View distance reduced from 832 to 768.
Combine with AR2:
- Price changed from 45/15 to 45/12
- Build time reduced from 26 sec. to 25.
- View distance reduced from 896 to 832.
Sniper:
- Health increased from 160 to 190.
- Change attack speed from 3.2 to 2.23.
- Damage reduced from 80 to 70.
- Removed damage against light units.
- Bonus damage against medium units reduced from 20 to 10.
- Damage against heavy units changed from 40 to 20.
Combine Elite:
- View distance reduced from 960 to 896.
- Cost increased from 50/20 to 50/30.
- Removed cost to launch energyball.
- Increased energy ball speed from 1000 to 1500.
- Reduced ball life time from 4 sec. to 2.67.
Hunter:
- Jump recharge increased from 3.5 sec. to 6.
- Health reduced from 400 to 300.
- View distance reduced from 1024 to 896.
Strider:
- View distance increased from 832 to 896.
- Health reduced from 1250 to 1125.
- Cannon ability: damage radius reduced from 192 to 128.
- Cannon ability: damage increased from 325 to 350.
- Cannon ability: range reduced from 1152 to 1024.
Buildings:
Barrel Trap:
- Ability recharge changed from 8 sec. to 12
- Removed launch cost.
Mortar:
- View distance increased from 640 to 768.
- Attack distance reduced from 1792 to 1280.
- Initial amount of energy increased from 30 energy to 35.
- Ability cost increased from 35 energy to 40.
Combine mount. turret:
- Priced reduced from 20/8 to 15/8.
- Build time reduced from 12 sec. to 9.
Rebel mount. turret:
- Price reduced from 25/10 to 17/10.
- Added death sound to mortar.
This patch shifts the balance quite a bit again with various changes. These changes can be seen below in the patch notes. Be sure to give us your feedback about the new map, balance tweaks and changes!
hlw_ruins screenshots




Patch Notes
Maps:
- Added new 1v1 map: hlw_ruins.
- Updated or_desert.
Balance:
Upgrades:
Rebel AR2 weapon upgrade:
- Price changed from 20/35 to 20/25.
Rebel SG weapon upgrade:
- Price changed from 25/25 to 25/15.
Combine SG weapon upgrade:
- Price changed from 25/15 to 25/10.
Combine AR2 weapon upgrade:
- Price changed from 20/30 to 20/20.
Explosive bolt upgrade:
- Price reduced from 30/20 to 25/20.
Medic SMG upgrade:
- Price reduce from 30/20 to 20/15.
Smoke grenade:
- Recharge time reduced from 30 sec. to 20.
- Throw range reduced from 1000 to 896.
- Removed cost to use smoke grenade.
Units with SG:
- Damage reduced from 50 to 40.
- Amount of bullets reduced from 10 to 8.
Synth attribute:
- Damage from 'bullet' and 'ar2' reduced from 0.5 to 0.25.
Rebels:
Partisan with molotov:
- Build time increased from 16 sec. to 17.
Partisan with SMG:
- Build time increased from 15 sec. to 19.
Rebel with SMG:
- Build time reduced from 24 sec. to 22.
Rebel with SG:
- Price changed from 30/5 to 35/5.
- Build time increased from 22 sec. to 24.
- View distance reduced from 832 to 768.
Rebel with AR2:
- Build time reduced from 26 sec. to 24.
- View distance reduced from 896 to 832.
Rebel Medic:
- Price changed from 15/20 to 30/10.
- Build time reduced from 24 sec. to 22.
Rebel Veteran:
- Attack distance reduced from 1216 to 1157.
- View distance reduced from 960 to 896.
- Damage reduced from 55 to 50.
- Removed bonus damage against heavy units(elites flamers).
- Removed cost to launch explosive bolt.
- Explosive bolt recharge reduced from 30 sec. to 18.
- Explosive bolt damage reduced from 200 to 150.
Rebel Saboteur:
- View distance reduced from 960 to 896.
Rebel Flamer:
- Removed bonus damage against buildings.
Combine:
Metro riot:
- Build time increased from 15 sec. to 17.
- View distance reduced from 832 to 768.
Metrocop with pistol:
- Build time increased from 17 sec. to 19.
Metrocop with SMG:
- Build time increased from 17 sec. to 21.
Floor turret:
- Removed 'building' attribute.
- Added 'defence' attribute.
- Added 'pulse' attribute.
Combine with SMG:
- Build time reduced from 25 sec. to 23.
Combine with SG:
- Price changed from 40/10 to 45/7.
- Build time increased from 23 sec. to 25.
- View distance reduced from 832 to 768.
Combine with AR2:
- Price changed from 45/15 to 45/12
- Build time reduced from 26 sec. to 25.
- View distance reduced from 896 to 832.
Sniper:
- Health increased from 160 to 190.
- Change attack speed from 3.2 to 2.23.
- Damage reduced from 80 to 70.
- Removed damage against light units.
- Bonus damage against medium units reduced from 20 to 10.
- Damage against heavy units changed from 40 to 20.
Combine Elite:
- View distance reduced from 960 to 896.
- Cost increased from 50/20 to 50/30.
- Removed cost to launch energyball.
- Increased energy ball speed from 1000 to 1500.
- Reduced ball life time from 4 sec. to 2.67.
Hunter:
- Jump recharge increased from 3.5 sec. to 6.
- Health reduced from 400 to 300.
- View distance reduced from 1024 to 896.
Strider:
- View distance increased from 832 to 896.
- Health reduced from 1250 to 1125.
- Cannon ability: damage radius reduced from 192 to 128.
- Cannon ability: damage increased from 325 to 350.
- Cannon ability: range reduced from 1152 to 1024.
Buildings:
Barrel Trap:
- Ability recharge changed from 8 sec. to 12
- Removed launch cost.
Mortar:
- View distance increased from 640 to 768.
- Attack distance reduced from 1792 to 1280.
- Initial amount of energy increased from 30 energy to 35.
- Ability cost increased from 35 energy to 40.
Combine mount. turret:
- Priced reduced from 20/8 to 15/8.
- Build time reduced from 12 sec. to 9.
Rebel mount. turret:
- Price reduced from 25/10 to 17/10.
Misc:
- Added death sound to mortar.