A Look At Hamburg's Station Improvements!
After last week's post about the Berlin route, today we’re heading back to Hamburg. This time, we’re giving you a sneak peek at the improvements we've made to the stations.

[h2]Major Station Upgrades[/h2]
As we’ve mentioned before, for the Hamburg route in SubwaySim 2, we have completely re-laid all tracks using our newly developed railway track system. As a consequence of these changes to the track layout within stations, we had to manually adjust all platforms in the game. This presented the perfect opportunity to enhance the stations by adding accessibility ramps where applicable and giving many of them a significant facelift.
[h2]Schlump Station[/h2]
One prime example of these improvements is Schlump station. As a key interchange with the U2 line, there is much to discover in real life - and now in the game too. Let’s take a look at how the station appeared in the original SubwaySim Hamburg:

At this location in real life, stairs lead down to the U2 platform. During the station facelift for SubwaySim 2, we’ve added the missing staircase – even thought it remains non-functional in the game for now.

[h2]A Crucial Detail[/h2]
One important feature had been missing from our stations until now – the emergency signal. Unlike most other signals, the emergency signal is not linked to the control centre or track occupancy detection system, but is directly connected to the emergency call point on the platform. When a passenger pulls the call point's emergency brake, the emergency signal starts flashing red, instructing approaching trains to stop before entering the platform.

Previously, this feature was implemented at just one station in the game. With the recent station upgrades, we’ve now added it to every single platform, opening up exciting new gameplay possibilities – more on that in the coming weeks.

All aboard - join us to gain deeper insights into the world of SubwaySim 2 over the next few weeks and months!
[h2]About SubwaySim 2[/h2]
SubwaySim 2 has been announced in August 2024 and is currently in development. In the coming weeks and months, we’ll be giving you insights into the game, its development process, and the new features. Feel free to share your feedback in the Steam Discussions, join our Discord server, and follow us on Instagram. Be sure to add SubwaySim 2 to your Steam wishlist so you don’t miss any updates!
https://store.steampowered.com/app/2707070/SubwaySim_2/
Note: This is a work-in-progress version of the game. All screenshots and videos shown are for preview purposes only and are not representative of the final product. Please feel free to share your feedback in the Steam Discussions if you like what you see or notice any specific issues!

[h2]Major Station Upgrades[/h2]
As we’ve mentioned before, for the Hamburg route in SubwaySim 2, we have completely re-laid all tracks using our newly developed railway track system. As a consequence of these changes to the track layout within stations, we had to manually adjust all platforms in the game. This presented the perfect opportunity to enhance the stations by adding accessibility ramps where applicable and giving many of them a significant facelift.
[h2]Schlump Station[/h2]
One prime example of these improvements is Schlump station. As a key interchange with the U2 line, there is much to discover in real life - and now in the game too. Let’s take a look at how the station appeared in the original SubwaySim Hamburg:

At this location in real life, stairs lead down to the U2 platform. During the station facelift for SubwaySim 2, we’ve added the missing staircase – even thought it remains non-functional in the game for now.

[h2]A Crucial Detail[/h2]
One important feature had been missing from our stations until now – the emergency signal. Unlike most other signals, the emergency signal is not linked to the control centre or track occupancy detection system, but is directly connected to the emergency call point on the platform. When a passenger pulls the call point's emergency brake, the emergency signal starts flashing red, instructing approaching trains to stop before entering the platform.

Previously, this feature was implemented at just one station in the game. With the recent station upgrades, we’ve now added it to every single platform, opening up exciting new gameplay possibilities – more on that in the coming weeks.

All aboard - join us to gain deeper insights into the world of SubwaySim 2 over the next few weeks and months!
[h2]About SubwaySim 2[/h2]
SubwaySim 2 has been announced in August 2024 and is currently in development. In the coming weeks and months, we’ll be giving you insights into the game, its development process, and the new features. Feel free to share your feedback in the Steam Discussions, join our Discord server, and follow us on Instagram. Be sure to add SubwaySim 2 to your Steam wishlist so you don’t miss any updates!
https://store.steampowered.com/app/2707070/SubwaySim_2/
Note: This is a work-in-progress version of the game. All screenshots and videos shown are for preview purposes only and are not representative of the final product. Please feel free to share your feedback in the Steam Discussions if you like what you see or notice any specific issues!