Small update (v0.3.2) & Summer Sale with 20% discount!
[p]Hi everyone![/p][p]I don't know about you, but I'm definitely starting to feel the summer heat. Maybe it's because the Steam Summer Sale starts today? š[/p][p]That's right, friends! Tower Factory is 20% off for the next few weeks, so between that and the start of the holidays, it's the perfect time to grab it![/p][p]Also, I just updated the game to version 0.3.2, which brings a few small additions and adjustments (more info below).[/p][p][/p][p]There might be another small update in the coming days with some QoL improvements. After that, Iāll start working hard on the next big update: version 0.4![/p][p]Version 0.4 will introduce 2 new levels in a brand-new biome with its own unique mechanic, plus 2 bosses, each unlocking a new gameplay feature. So get ready for some fresh challenges! I canāt give you a release date just yet, but my goal is to have it ready by late August or, at the latest, September.[/p][p][/p][p]In the meantime, Iāll be reading your feedback and suggestions both in the Tower Factory community forums here on Steam and in the official Discord server (youāre all invited to join!).[/p][p]Thatās all for now, I hope you enjoy the new changes and have a great start to your summer!
Gius Caminiti[/p][p][/p][p]CHANGELOG[/p]
Gius Caminiti[/p][p][/p][p]CHANGELOG[/p]
- [p]New building "Kiln Furnace": produces coal from wood.[/p]
- [p]Coal can no longer be produced in the Furnace (it is now made in the Kiln Furnace).[/p]
- [p]Some game elements, such as obelisk animations or bomb explosions, now trigger a camera shake effect.[/p]
- [p]Camera shake can be disabled from the settings menu.[/p]
- [p]A new "Auto loot chests" option has been added to the settings menu, allowing chests to be looted just by clicking on them.[/p]
- [p]Gem and obelisk effects are now taken into account when previewing the stats a tower will have after being upgraded.[/p]