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v0.8.X in Summary

The cycle of development continues! I think we have reached a pretty stable place for the 0.8.x line to be wrapped up and focus shifted to 0.9.x. If bugs are reported I will obviously be fixing those if they need to be fixed immediately but will otherwise be integrating any fixes into v0.9.0

We launched at v0.8.1 and immediately got a lot of really good feedback. Having it all collected and presented to me was very helpful to organize and knock out the work that needed to be done.

Thank you for playing!


The following is a GPT summarized version of all of the minor patch notes for the 0.8.X patch line.

v0.8.X CHANGES

[h3]Trophy System:[/h3]
  • All 108 trophies now have assigned numbers and descriptions
  • Trophies make noise when appearing in the model viewer or prize shop
  • Added indicator for new trophies
  • Total count of each trophy displayed

[h3]User Interface:[/h3]
  • Config menu added with resolution selection dropdown and fullscreen toggle
  • Added visual indicators on main menu to tell the player to touch or click the menu after a delay
  • Moved version text to its own display

[h3]Skin System:[/h3]
  • Added Random Skin toggle for Coins and Marbles
  • Removed 5 Coin Skins and 5 Marble Skins
  • Added 10 Coin Skins and 10 Marble Skins

[h3]Game Mechanics:[/h3]
  • Improved cooldown indicator on Mega Pusher button
  • Mega Pusher Button now pulses when cooldown completes
  • Mega Pusher can be triggered with Ctrl on keyboard or North Face Button on controller
  • Player now has limited pocket size for marbles and slowly drops them when over x999 marbles (3s)

[h3]Sound and Effects:[/h3]
  • Various sounds added to the customization system
  • Updated SFX system with improvements from other projects
  • Small noise added for Mega Pusher button cooldown completion and usage

[h3]Gameplay Adjustments:[/h3]
  • Capsule machine defaults to 25 tickets if affordable
  • Ticket amount updates upon lever pull, not prize receipt
  • Reduced Mega Pusher ability cooldown to 4 minutes
  • Winter Wonderland Chest value reduced
  • Winter Wonderland coin per ticket cost increased
  • Moved prize holes on Winter Wonderland to slow prize earning speed
  • Capsule machine cannot bet at 0% odds
  • Max Bet button added to capsule shop

[h3]Controls and Interaction:[/h3]
  • Enter key can now fire balls and select menu objects
  • All interactable buttons highlight on hover
  • Sliders have better visual indicators of fullness

[h3]Other Fixes and Improvements:[/h3]
  • Improved model loading system for trophy display to reduce resource use
  • Fixed version number text updating issue
  • Multiplied cost of customizations by 10x
  • Default customizations no longer purchasable for 0 tickets
  • Fixed issue with Chests not spawning on Graveyard board