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Backrooms Media News

A Quick Devlog #10 ...And Help Needed!

[h2]Hey everyone![/h2]

Time for another devlog. This one’s a bit shorter, but the thing I’m working on is pretty exciting!

[h3]💡 What’s New?[/h3]

I’m working on procedurally generated levels for the new game mode! This is a huge step, and I’m really excited about it. Having levels that generate dynamically will bring more replayability, unpredictability, and tension, so exactly what Backrooms Media needs. It’s still very early in development, but I can’t wait to show you more as soon as I can!

Here’s what it looks like on my end so far!

[h3]🐛 Help Needed: Tracking the Fatal Error Crash[/h3]
I also want to ask for your help in tracking down the fatal error that’s been causing crashes. If you’ve experienced this issue, I’d really appreciate any details you can share to help me pinpoint the cause. Here’s what would be most helpful:
🖥️ PC specs (CPU, GPU, RAM, OS)
🔄 Lobby type (Did you host, join a game, or play solo?)
📍 Level (Where did it happen?)
🎮 Interaction (What were you doing? Finishing a level, loading the next one, interacting with objects, etc.)

You can reach out to me on Discord or send all the info to [email protected]. Thanks!

[h3]🤝 Join the Community![/h3]
If you want to chat about the game, report bugs, or just hang out with other players, hop into the Backrooms Media Discord server. Your feedback really shapes the game, and I appreciate every bit of it.

Thanks as always for your support. I’ll have more updates for you soon!

— Patrik

https://store.steampowered.com/app/2714970/Backrooms_Media/

New Update: The Deadly Hunt Begins!

[h2]Hi everyone![/h2]

A brand new game mode has arrived, bringing fresh objectives, mechanics, and intense new challenges! This time, your mission is simple but terrifying: capture one of the entities roaming the Backrooms. At any cost.

To help you survive this dangerous expedition, I’ve introduced five new traps, each designed to give you a fighting chance.

[h3]🛠️ New Tools & Traps[/h3]
🔍 Radar – Detects all lifeforms around you, both friend and foe.
🎭 Decoy – Toss it to lure the entity away. But be careful - it won’t fool them forever.
🚨 Sensor – Alerts you when something passes through its range.
Stopping Shocker – A last resort to stun the entity and buy yourself precious seconds.
Deterrent – Scares the entity away… but for how long?



[h3]🔧 New Controls for a Smoother Experience[/h3]
I've also made adjustments to the controls to improve gameplay and make every encounter even more immersive.

[h3]💬 Let Me Know What You Think![/h3]
I’d love to hear your thoughts on the new game mode and whether this feels like the right direction for the game. If you come across any bugs or have any suggestions, please share them on the Steam forums or join the Backrooms Media Discord server. You can also fill out a short feedback form to let me know what you think about the new game mode. Every bit of input helps!

Thank you for your support! I hope you enjoy this new hunt. Stay safe… and make sure you catch the entity before it catches you.

— Patrik

https://store.steampowered.com/app/2714970/Backrooms_Media/

A Quick Devlog #9

[h2]Hey everyone![/h2]

Time for another devlog - I have a bunch of exciting stuff to tell you about!

[h3]💡 What’s new?[/h3]

Big news! Work on the new game mode is almost finished! The pieces are finally coming together, and I’m really excited for you to try it out very soon!

The lights dim as the main trap sets up, adding an extra layer of tension. There also will be some surprises for you to find, but I don’t want to spoil too much. Discovery is half the fun!

A small glimpse of what's coming soon!

On the technical side, most of the sounds are already implemented, all the traps are working as intended, and the objectives are fully functional. Now it’s just about polishing things up, making sure the experience is as smooth (and terrifying) as possible. Once that’s in, we’ll be in a great place!

[h3]🤝 Join the community![/h3]
If you want to chat about the game, share feedback, or just hang out with other players, hop into the Backrooms Media Discord server! Your input helps shape the game, and I love hearing your thoughts.

Thanks for following along and supporting the project. Can’t wait for you to check out what’s coming next!

— Patrik

https://store.steampowered.com/app/2714970/Backrooms_Media/

Kitty's Level Item fix

Hi!

I fixed a bug that occured on Kitty's level with the letters on the boxes.
Thank you for reporting the issue!

— Patrik

New Level is Live!

[h2]Hi everyone![/h2]

There’s a new level waiting for you, and it’s not what it seems...

This time, you’ll find yourself in a cute, pink labyrinth, but don’t be fooled by its charming aesthetic. Something deadly lurks in the shadows. Is it just your imagination, or is there an entity watching your every move?

Your goal is to navigate through this deceptively sweet nightmare, uncover clues, and find a password to unlock the exit. But be careful... Kitty is watching.

You can access this level from the Poolrooms.



[h3]📝 Report your bugs![/h3]
Your reports are invaluable for improving the game. If you encounter any bugs or glitches, please share them in the special thread on the Steam forums here, or join the Backrooms Media Discord server. Every detail helps make the game better for everyone!

Thank you so much for your feedback and support. I hope you enjoy this new adventure!

— Patrik

https://store.steampowered.com/app/2714970/Backrooms_Media/