0.1.3-EA : Tribute UI Update & Bug Fixes
[p]This week's game update focuses on making things clearer to read and fixing a handful of annoying issues around construction and repairs. Under the hood, various technical cleanups to reduce future bugs.[/p][p][/p][hr][/hr]
[/p][hr][/hr]
[/p][hr][/hr][p][/p][p]That's it for this round. Thanks for keeping Hell running with us. If something still looks off, let us know and we'll take a look and fix it up.[/p]
1 - Tribute UI Update
[p]We have updated our Tribute UI to be easier to read. Less guessing on your end.[/p][p]Instead of a strikethrough like, which we now understand its hard to see and understand, we have updated it so that it is a green tick and changed the numbers to green.[/p][p]2 - Bug Fixes
[p]The HELL requires maintenance too;[/p]- [p]Repaired Catapult could appear as two Catapults when launching.[/p]
- [p]Level 2 Tomb was repairing without consuming resources.[/p]
- [p]Sentinels would complete construction and have no textures.[/p]
- [p]The preview of the Totem was displayed in a bigger scale than the actual structure.[/p]