1. The Rogue Prince of Persia
  2. News
  3. The Unleashed Army update is here with Elite enemies and Awakening improvements!

The Unleashed Army update is here with Elite enemies and Awakening improvements!

Hey everyone!


Are you ready for another update? You'd better be as we've got The Unleashed Army update coming in hot!


TLDR:
  • Elite enemies - bigger and better
  • Awakening rework - automatic effects, additions, rebalancing, new rewards
  • Optimisation for better performance

Here's a little trailer for you to get a sneak peek, with some stuff from The Forgotten Skins update included ;)

[previewyoutube][/previewyoutube]

[h3]Elites[/h3]

Let's get straight to the baddies - starting from your 4th run, elite mobs will now appear in every biome.

Elites are like normal enemies, except they're bigger, they have increased damage & health, and they have unique abilities. So... not like normal enemies at all ^^'

These guys have AURA. No literally, they have an aura around them to show they're elites...

Here's the full list of elites:
  • Energy Elite – Steals your energy to heal itself. White aura
  • Spawner Scarab Elite – Spawns Scarabs. Purple aura
  • Gold Elite – Steals your gold to become stronger. Gold aura (surprisingly)
  • Bleed Knife Elite – Periodically inflicts a bleeding status. Red aura (yep really not reinventing the wheel)
  • Protection Elite – Protects nearby mobs. Clear blue aura
  • Smoker Elite – Produces smoke to conceal itself and nearby enemies. Grey aura

That's the elites, let us know what you think :)


[h3]Awakening Rework[/h3]

We've made significant changes to the Awakening feature based on your feedback:
  • The previous slot limitation has been removed, so you now have more freedom to adjust your difficulty
  • Certain Awakening effects will now be automatically enabled based on your Awakening level.
  • Added new Awakening stones
  • Rebalanced all Awakening stones to make them more distinct and impactful.
  • Boosted rewards—now you'll earn more Spirit Ashes and Corrupted Blood as you progress in Awakening levels.
  • Introduced one-time rewards for completing a run at specific Awakening levels, including Skill Points and exclusive skins!

We hope this encourages more players to experiment with difficulty levels and that the challenge is even more interesting!


[h3]Optimisation[/h3]

Our efforts to optimise the game and improve performance are always ongoing, and we've got a raft of improvements with this update and more are on the way.
  • Change update behavior to remove input latency
  • Load content on demand to reduce RAM usage
  • Improve pathfinding processing
  • Lots of minor optimizations to improve CPU usage
As always, let us know how the game's feeling!


[h3]Price increase in May[/h3]

We will finally be doing the first price increase for The Rogue Prince of Persia on the 22nd May, to 24.99€/$.

This is to reflect the new level of content in the game, which has expanded considerably since our Early Access launch (nearly one year ago already WHAAATT).

The game will be on discount in a couple of weeks, so people still have a chance to grab the game at a crazy price before the increase kicks in.


That's it for now, we will be back soon with more news!


Thanks for playing!
Matt & the EE team

Discord Twitter Tiktok
Instagram
Facebook
Youtube