Our last update before 1.0 is out now! Quality of Life features & reworks!
[p]Hello![/p][p][/p][p]We're back with the last update before 1.0 drops in August![/p][p][/p][p]Seeing as most of our small team has been working on the ton of content that will come with the 1.0 release in August, this update is full of 'Quality of Life' features and changes that put the game in a good place before the final push.[/p][p][/p][p]Let's do the new features first![/p][p][/p][h3]New Feature – Arsenal [/h3]
- [p]After unlocking a certain number of items in a category (Weapons, Tools and Medallions) you’ll unlock its Arsenal, allowing you to ban a limited number of items from that category - blocking them from appearing during your runs.[/p]
- [p]The Mini and World Map have been filled up with a lot of information and icons, and it can be difficult to remember what is what.[/p]
- [p]To help with that, we’ve added legends in both maps that can be toggled on and off. [/p]
- [p]We’ve added a compendium in the Pause Menu that will allow you to revisit the tutorials you've seen. Mostly in case you forgot something and can't be arsed to Google it, but also you'll be able to find some more information about the game's features![/p]
- [p]To help players remember what they should be looking for to progress in the story (and therefore unlock content) we’ve added Story Objectives - high level reminders based on what you already know.[/p]
- [p]These objectives will appear in the Mind Map, when the Objective changes and when entering/leaving the Oasis.[/p]
- [p]Reworked some Stones and added new ones (especially around Death Defiance to nerf it at higher difficulties because it's TOO STRONG)[/p]
- [p]Let us know what you think :)[/p][p] [/p]
- [p]Medallions are no longer destroyed! [/p]
- [p]If you’re already full and want to pick-up a new one, the medallion you replace will fall on the ground so you can recycle it (or leave it there for later, that’s your choice after all) [/p]
- [p]Added missing quests [/p]
- [p]Rework of all weapon and tool-specific quests. We’ve heard your feedback about those ones, and we agree, so we changed them 😊 [/p]
- [p]Reworked the bosses' last quests to not be hitless, this is now specific to the achievement only[/p]
- [p]Reduced overall values of quest requirements[/p]
- [p]Increased rewards
[/p][p][/p]
- [p]Reworked the amount of gold given when you recycle.[/p]
- [p]Improved legibility of the progress when you hold the button to recycle (another GOAT!).[/p]
- [p]Quick balancing pass on everything, bosses included.
[/p]
- [p]A never-ending work to improve the game’s performance...[/p]