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Patch Note for Weapons Within Hotfix

Hi everyone,

Thank you for your patience, the hotfix is finally here!

Menu/UI
  • Fixed an issue that caused potions counter, buffs counter and energy values to stop displaying
  • Fixed an issue with the skill tree menu that caused glimmers to still be spent when pressing the jump key with the menu closed
  • Fixed an issue with the skill tree menu sometimes not highlighting properly the perks purchased
  • Fixed an issue with the Awakening menu not displaying properly


Weapons/Medallions
  • Fixed Royal Sword only hitting one enemy at a time
  • Fixed Slayer dealing critical hits on protective auras
  • Fixed an issue that caused the attack input to become unresponsive after breaking a weapon
  • Fixed a soft lock when using weapons' special attack on a water slide
  • Fixed Pyromaniac medallion not applying fire


Gameplay
  • Fixed an issue with fall damage being lower than intended
  • Fixed a soft lock that could happen in Baatar's final room
  • Fixed an issue that caused some perks to duplicate upon resuming a save


Audio
  • Fixed an issue with teleporters' SFX volume
  • Polished a bunch of SFX and audio cues


Text
  • Polished Chinese Localization


Cheers,
XYZ & EE
(yes, Matt is still on his vacation!)