Patch Notes v.1.3.6.0
Content Optimization:
- Added a prompt for when the kiosk storage is insufficient while claiming emails.
- Modified the "Big Guys" task to require marking 3 tanks instead of 4, preventing players from needing to re-enter the map multiple times.
Armor Adjustments:
- Added chin protection to the OP High-Protection Helmet, now selectable at the shooting range.
- Reduced the actual durability of the RYS-T Ballistic Helmet.
- Adjusted the RYS-T Ballistic Face Shield protection level from 3 to 5 and reduced its actual durability.
- Adjusted the ACH Ballistic Face Shield protection level from 5 to 4.
Ammunition Adjustments:
- 7.62x39mm PS penetration increased from 3.1 to 3.3.
- 7.62x39mm BP penetration increased from 4.5 to 4.6.
- 5.45x39mm 7N40 penetration increased from 4.3 to 4.5.
- 6.8x51mm Hybrid penetration increased from 4.5 to 4.8.
Item Balance Adjustments:
- Adjusted purchase prices, methods, stock, and required trader levels for some items.
- RYS-T Face Shield: Changed to barter-only (1x Electric Drill + 1x Iodine), stock set to 3.
- RYS-T Face Shield: Added purchase option, stock set to 2.
- RYS-T: Added barter option (1x Climbing Rope + 1x Portable Medkit), stock set to 3.
- RYS-T: Daily stock reduced from 99 to 2.
- XM5: Added purchase option.
- XM5: Barter stock increased from 1 to 6.
- G3 Series 7.62x51 X-Drum 50-round (Black): Stock reduced from 4 to 2.
- G3 Series 7.62x51 X-Drum 50-round (Green): Stock reduced from 4 to 2.
- 7.62x51mm M61 Ammo: Price increased to 31,995.
- 5.45x39mm BS: Barter item changed from Disk to Hammer.
- SECA17 Mod.SSR 7.62x51 Assault Rifle: Stock increased from 1 to 6.
- RYS-T "Bonecrusher" (BOSS drop): Price reduced to 12,623.
BUG Fixes
- Fixed a duplication issue allowing items to be thrown out of the stash during settlement.
- Fixed an issue where the M40A5 could be loaded with incorrect ammunition.
- Fixed an issue where multiple Metro Tickets were deducted from the junk box.
- Fixed an issue where bullets could be brought out of the shooting range during a power outage.
- Fixed a wall-clipping bug in the Metro map.
- Fixed a duplication issue caused by reconnection.
- Fixed an issue where the Resort Bank sewer evacuation point key door could not be passed.
- Fixed an issue allowing Medical Boxes, Attachment Boxes, and Ammo Boxes to be placed in the stash.
- Fixed several UI display errors.
- Fixed several inaccurate task descriptions.
- Fixed abnormal scaling of Square Batteries, Notebooks, Tapes, and Blind Boxes in the stash.
- Fixed potential errors in some item spawns.
Map Content Fixes
Suburb:
- Bunker evacuation point: Fixed bunker gate getting stuck.
- Bear Town Cake Shop opposite lumber pile: Players could enter and shoot outward.
- Motel parking lot large screen barrier: Blocked bullets.
- Supermarket backdoor wooden crate and wall gap: Trapped players.
Dam:
- Dam map unfinished building first floor: Wooden plank gap trapped players.
- Dam sewer pipe: Water pipe trapped players.
Metro:
- Players getting stuck above the kitchen fridge.
- Grid gate: Players could pass through.
Resort:
- Park kiosk near the bank: Trapped players.
- Resort river staircase wall lamp: Trapped players.
- Resort fire station entrance iron sheet terrain: Trapped players.
- Fire station second-floor corridor end: Jumping onto the vending machine allowed players to clip out of the building.
- Jumping onto the cake shop truck: Players clipped underground.
- Modern apartment second-floor chair: Trapped players.
- Hospital window and flowerbed gap: Trapped players.
- Bank second-floor key room: Rotating chair and wall gap trapped players.
- Hill near hospital retaining wall: Players could enter and shoot outward.
- Ice cream shop truck and dumpster gap: Trapped players.
- Bank vault gate: Trapped players behind the door.