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Talents & Upgrades 💡 Fable Hospital

Hello, future manager of medieval hospitals!

In the previous event, we talked about resource management—how to gather, store, and use resources wisely so your medieval hospital doesn't collapse in the middle of a plague.

https://store.steampowered.com/app/2726060/Fable_Hospital/

Today, we're diving deeper into another key aspect of survival in Fable Hospital: Research and upgrades.

[h2]Research, upgrades, and critical decisions in Fable Hospital[/h2]



In Fable Hospital, it’s not enough to receive patients—you have to figure out what’s wrong with them. The craziest and most surreal diseases can only be diagnosed if you let our mad alchemist run his experiments. Just be warned… the results can be unpredictable (and explosive).



Train your staff
Improving your workers' skills makes them more efficient—and also cheaper. A well-trained team is a happy team… and a cost-effective one.

Strange machines, essential treatments
Treating diseases requires machines as peculiar as the illnesses themselves. Don’t forget to maintain and upgrade them, or things might get out of hand.

Optimize resource production
From potions to magical ingredients, everything can be produced more efficiently. Explore different ways to improve your production chains.

Spend wisely… or lose the game
Research and upgrades aren’t cheap. Choosing what to develop at each level can make the difference between success and total disaster. Consider the map, the biome, and your available resources before making your decisions.



Knowledge is power—and in Fable Hospital, it’s also the key to survival.

Resource Management 🌾 Fable Hospital

Hello, future manager of medieval hospitals!

In our last development diary, we talked about VIP characters and what it means when they visit our hospital. In this new entry, we’re diving into one of the most crucial aspects of running a hospital: resource management.

https://store.steampowered.com/app/2726060/Fable_Hospital/

Running a medieval hospital isn’t easy! In Fable Hospital, every resource matters, and you’ll rely on your wit (and your goblins) to keep things running smoothly.

[h2]Essential Ingredients, Extraordinary Results[/h2]

Gather water, chop wood, and grow essential ingredients to brew healing potions, craft artisanal beer, and even cook up some hearty cabbage soup. Our expert nuns can’t perform miracles without raw materials!



[h2]Smart farming[/h2]

Manage production queues, rotate your crops, and avoid shortages of key supplies. You never know when an emergency—or a flood—might strike.



[h2]The weather changes everything[/h2]

Hot weather? You’ll need extra water. Freezing cold? Burn more wood to keep the hospital warm. The environment directly affects your production, so plan ahead!

[h2]Our loyal goblins[/h2]

They handle all the gathering and crafting. They don’t complain (too much) and will work tirelessly... as long as there’s some warm soup waiting for them.



Are you ready to become the kingdom’s greatest hospital manager?

New VIP Characters 👑 Fable Hospital

Hello, future manager of medieval hospitals!

In previous development diaries, we have shared who your future employees and patients will be. In today’s update, we introduce you to a special type of character: the VIP visitors!

https://store.steampowered.com/app/2726060/Fable_Hospital/

From time to time, we will receive special visits for which we must be prepared. An ancient and powerful figure will come from their earthly or celestial realm to drop by our hospital and see how things are going. And it’s best to be prepared: they are profoundly demanding of their subjects (not so much of themselves).

We might receive visits from:

[h2]Zeus ⚡[/h2]
This Greek god is as powerful as he is capricious. When he descends from Olympus, let’s hope he approves of what you’re doing with your hospital… or lightning might strike twice in the same place.



[h2]Odin ❄️[/h2]
His ravens tell him everything, but sometimes the Allfather likes to step down from his throne in Asgard and visit your hospital personally.



[h2]Ra ☀️[/h2]
The God of the Sun, after battling Apophis every night, comes to check how you're managing your hospital—just in case he needs healing. You’d better keep him satisfied; the desert heat will be the least of your worries.



[h2]Hades 🔥[/h2]
The God of the Underworld rarely leaves the Abyss. As the busiest Olympian, he wants to make sure your hospital runs smoothly—so he doesn’t get more clients in his realm.



[h2]Quetzalcoatl 🦅[/h2]
The Feathered Serpent descends to observe your hospital. Quetzalcoatl, bearer of knowledge and life, expects medicine to flourish in your realm… or perhaps the gods of the underworld will have more work than necessary.



[h2]Inari 🦊[/h2]
Inari’s spirits wander through your hospital. The god of prosperity watches to see if your management is worthy of his blessings… or if the sick will end up begging for a miracle.



[h2]King Arthur 🗡️[/h2]
King Arthur has arrived from Camelot to see if your hospital is worthy of legend. He's a bit upset because he couldn't pull Excalibur from the stone, so he took the stone with him to remain King. Will you prove yourself a true ruler of medicine.



VIP characters add an extra layer of depth to managing your hospital. This gives you an additional incentive to always strive for optimal performance, presenting a constant challenge that rewards you generously when everything runs as it should (or almost does). However, be careful—if they are not pleased, they might not just withhold their rewards but also make your job even more difficult.

New Doctors 💉 Fable Hospital

Hello medieval hospital manager,

The surreal roster of doctors present in Fable Hospital welcomes its newest addition, The Executioner!

Even executioners can reinvent themselves as doctors. This specialist doesn't hesitate, doesn't flinch, and above all, doesn't use anesthesia. His diagnosis is quick—and so is his treatment. They say he has a steady hand. A little too steady.



https://store.steampowered.com/app/2726060/Fable_Hospital/

Take a look to the rest of the roster of Doctors & Workers here:

[h2]DOCTORS[/h2]
[expand]
[h3]Plague Doctor[/h3]

The only person with knowledge slightly similar to medicine. He cures 50% of his patients and kills the other 50%, a surprisingly better average than his colleagues. He is also obsessed with cleanliness and hygiene. He is the only doctor who always washes his hands.

[h3]Druid[/h3]

His favorite remedies are infusions and music. Unfortunately for his patients, his infusions taste like dirt, and his musical abilities are on par with those of a deaf cat. To a druid, magic and gardening are the same thing. He never feels bad when he loses a patient; they serve as fertilizer for his plants.

[h3]Alchemist[/h3]

The world's foremost expert in succeeding by failing. The worse his formulas' results, the more likely they are to end up curing the patient. Side effects are... secondary. Who cares if your skin changes color, the number of fingers on one hand isn't usual, or you lose an ear? The important thing is getting cured. It may not cure you, but it might make you rich by turning you into gold.

[h3]Fortune Teller[/h3]

She is a master of future knowledge. But she can't differentiate between the important parts and the trivial details. Well, no one is perfect. By the way, her obsession with the evil eye as the cause of all known diseases doesn't help.

[h3]Mad Engineer[/h3]

He is convinced that he will change the world with his next invention. And he certainly will: to a smokier and more explosion-filled place. Skilled like few others in the art of creating things that almost work. He despises the weakness of flesh. You may enter the operating room for a wrist surgery and leave with a steam-powered mechanical arm.

[h3]Torturer[/h3]

He doesn't like being called a torturer, he prefers chiropractor. When you hear him talk about "alternative therapies," you know what he means. He is the best at making his patients talk, though always in an incomprehensible manner. "If it hurts, it means it's healing" as a way of life

[h3]Friar[/h3]

Always willing to pray for your soul and your health. A staunch defender of moderation with a glass of wine in hand. He has a tendency to prescribe "a fun afternoon" as a cure for almost everything (this afternoon includes large amounts of wine). With a maxed-out faith build, he fully believes that divine power can cure everything, even what medicine can't touch.

[h3]Nun[/h3]

Ancient healing methods, recipes with centuries of "proven" effectiveness. They dedicate their lives to caring for others as long as your health improves quickly; their patience runs out quickly (especially if a friar drinks their wine). The plants they use for healing also serve them to make a delicious salad, whenever the occasion allows.

[h3]Wizard[/h3]

He is wise and reflective, always invoking the right magic, though his healing spells leave a slight burning smell on the patients. Before joining the hospital, he was a professor at a famous magic school—until a small "explosive accident" in potions class cost him his job. He dresses like a solemn wizard, but his true specialty is card tricks.[/expand]

[h2]WORKERS[/h2]
[expand]
[h3]Gatherer Goblins[/h3]

They work tirelessly and never talk about working conditions. By working, they mean collecting all kinds of things. And by all kinds of things, I mean EVERYTHING, even those that have an owner. Their concept of ownership is, let’s say... flexible.

[h3]Baker[/h3]

She is capable of turning flour, water, and yeast into a healing miracle. Sometimes she even adds sugar, though no one is sure if it's too much. Most of her bread is so hard that you could knock down a troll with a single blow, but that's a minor detail. As they say, half a loaf is better than none.

[h3]Hunchback Janitor[/h3]

Frighteningly efficient in keeping the hospital clean. His cleaning method inevitably involves scaring the patients, which doesn’t make him very popular among them. However, he has an inexplicable love for ringing the bells, which has become one of his daily routines. While he is the favorite of rats and other rodents, he has a strange animosity toward the friar, creating tension whenever they cross paths.

[h3]RecepciĂłnists[/h3]

These undead are in charge of organizing patients in the hospital. They are very professional, though a bit arrogant. They speak three languages: Sarcasm, limited patience, and "not my problem."

[h3]Brewmaster[/h3]

The most beloved employee in the hospital, both by doctors and patients. He prescribes beer as a cure as easily as he samples his own brews. His only weak point is his inability to measure the potency of his beer, which usually has more degrees than a stew in August.

[h3]Leprechaun[/h3]

His storytelling skills reach unimaginable limits: some patients manage to get cured just by listening to him narrate, while the rest simply fall asleep. The problem? His fondness for practical jokes. The poor patients who fall asleep often end up with their faces marked. Additionally, he likes gold and rainbows, which leads him to always seek out the brightest things in every corner of the hospital.[/expand]

New Patients 🤒 Fable Hospital

Greetings future managers of medieval fantasy hospitals!

Fable Hospital is a management game where you take charge of a hospital in a medieval fantasy world. And aren’t patients what gives meaning to every good hospital?

Prepare yourself, because your hospital will be visited by the most outrageous, bizarre, and unique patients, suffering from equally strange diseases that only science, magic (or sometimes a mix of both) can cure. We present you with new patients that you will have to treat in Fable Hospital:

https://store.steampowered.com/app/2726060/Fable_Hospital/

[h2]Quixote[/h2]
He thinks he is a chivalrous knight in shining armor with a magical helmet, but the truth is that he just bought second hand stuff! He often visits the hospital due to his frequent battles with windmills, although he doesn't know why. The curious thing is, he always loses.



[h2]Cyclops[/h2]
Although he is very strong, he always has vision problems. He just wants to be left alone, but there's always a young hero-in-training who picks a fight with him. The good thing is that he spends half as much on an optometrist.



[h2]Unicorns[/h2]
Pride and arrogance turned into a mythical creature. It is said that his magical horn can heal others of their ailments, but it seems he cannot heal his own... ironic.



These are just some of the many new patients waiting for you in Fable Hospital. You'll have to treat samurais, ghosts, elves, vikings, clerics, and many more.

[h2]Decapitated[/h2]
The great advantage of this patient is that his "illness" is easy to diagnose. It’s obvious at first glance. The problem? Well, he doesn’t like being stared at, and his head is not attached to the rest of his body. He requires rather bold remedies.



[h2]Zombie[/h2]
The kind of patient that doctors love the most: never complains, and if they do, it’s completely unintelligible. They don’t need anesthesia, or at least it seems so. Almost all advantages, the big challenge is enduring the smell they emit—or trying to avoid being bitten.



[h2]Skeleton[/h2]
Everyone thinks that in his previous life he was a pirate, but no one has been able to confirm it. No one knows either if his previous life had anything to do with his current illness: the complete lack of skin, organs, and muscles. He never parts from his hat, which might be the only one piece left of him.



[h2]Dark Fairy[/h2]
She’s going through a phase, or at least that’s what her parents claim. As for her, she vehemently denies it. Butterfly wings, a black heart. She flies but not much, never rises more than a few centimeters off the ground. "I’ve become so numb," she murmurs, as if her spirit is trapped in the air around her.



[h2]Minotaur[/h2]
They are usually unbearable: they think of themselves as living legends, narcissistic to the extreme. To their credit, they have millennia-old anecdotes. They have a strange obsession with red fabrics and labyrinths.



[h2]Mummy[/h2]
The quintessential elderly patient. He is (literally) older than the pyramids. His joints creak as if they haven’t moved in 4000 years. And most likely, that’s the case. He’s the only patient who already comes bandaged from home. He tries to play with the doctors a millennia-old card game that no one remembers.



[h2]Orc[/h2]
He has the intellectual capacity of a rock. Adding two plus two is a challenge for him. The mind of a 2-year-old in the body of an Olympic weightlifting champion. Weapons are not allowed in the hospital, but no one has dared to enforce this rule with him. He’s very territorial in the waiting room with other orcs.



[h2]Possessed[/h2]
Everyone knows there is something evil inside her body, but no one really knows what. Her gaze competes in coldness with her heart. Practically all doctors fear her (due to her bad temper). She never parts from her teddy bear (unfortunately, it smells awful). The teddy bear even tells her to do things, and she listens without question.



[h2]Werewolf[/h2]
He has a love-hate relationship with the moon. The most hated by the rest of the patients: he spends the night howling and doesn’t let anyone sleep. Feeding him is more expensive than any treatment he receives. And on more than one occasion, they confuse his doctor’s hand with a food dish. It’s not a good idea for him to cross paths with the vampires in the waiting room. Despite all that, he’s a good boy.



[h2]Vampire[/h2]
The living (or almost) proof that vampires exist. He dresses and behaves like an aristocrat, but no one takes him seriously. He thinks he is much scarier than he actually is (not at all). He tries unsuccessfully to scare the hospital staff, usually making a fool of himself with his refined manners. He is very vain but can’t see himself in mirrors, and has a strange rivalry with the werewolves.