Balance-patch 0.1.3 on Open Beta now!
Introducing many balance changes. Even the Basilisk was not left unattended!
You can now select one of three rewards before a boss fight:
- Recover 50% of max. health
- Remove a card
- Upgrade a card
[h2]Rebalanced boss fights[/h2]
Act 1
[h2]Rebalanced relics[/h2]
Relics obtained from bosses
[h2]Fixes: [/h2]
You can now select one of three rewards before a boss fight:
- Recover 50% of max. health
- Remove a card
- Upgrade a card
[h2]Rebalanced boss fights[/h2]
Act 1
- Heretnik: base Armor decreased from 2 to 1
- Leshy: health decreased from 20 to 18; base Armor increased from 1 to 2
- Triyuda: Dark Sorcery grants 2 Armor and Strength x2 instead of 3 Armor and Strength x3
- Veshtitsa: base damage increased from 3 to 4
- Vodyanoy: health increased from 22 to 26
- Corrupted Sorcerer: health decreased from 48 to 42
- Heretnik: health decreased from 44 to 39; base Armor decreased from 4 to 3
- Replaced the Ukodlak with the Striga in the foe lineup of the Heretnik fight
- Leshy: health decreased from 40 to 32; base Armor increased from 3 to 4; removed the Oak Bark effect
- Triyuda: health decreased from 40 to 35; Dark Sorcery now grants 2 Armor and Strength x2 instead of 3 Armor and Strength x3
- Veshtitsa: health decreased from 40 to 35; base damage increased from 3 to 4; the use of the Summon Revenant ability is now limited
- Vodyanoy: health increased from 44 to 46
- Yaga Defiler: health decreased from 44 to 39; Poisonous Thorns replaced with Double Melee Attack
- Heretnik: base Armor decreased from 6 to 5
- Replaced the first Two-Souled Bosorka with the Ukodlak and the second Ukodlak with the Sorcerer in the foe lineup of the Heretnik fight
- Leshy: health decreased from 60 to 54; base Armor increased from 5 to 6
- Triyuda: Dark Sorcery now grants 2 Armor and Strength x2 instead of 3 Armor and Strength x3
- Veshtitsa: base damage increased from 3 to 4
- Vodyanoy: health increased from 66 to 78
- Yaron the Calamitous: base damage decreased from 13 to 9
- Ukodlak: health decreased from 18 to 16; base damage decreased from 8 to 7; the Slash attack now always inflicts Bleeding; the use of the Deafening Roar ability is now limited.
- Basilisk: after using the Don’t Blink ability, the Basilisk gains an effect by the same name (which grants the hero Distraction at the start of their turn).
- Distraction (2 AP): Spectral. Change the Basilisk’s intention to Toxic Breath. Forget this card.
- Regular speed
- x1.25
- x1.5
- Adjusted the VFX of the End Turn button
[h2]Rebalanced relics[/h2]
Relics obtained from bosses
- Rowan Necklace now grants Fortitude x2 instead of 1
- Witch’s Besom now removes 3 cards instead of 2
- Ornate Jewelry Box now restores 15 Health instead of 20
- Golden Ring now restores 9 Health instead of 15
- Seven-League Boots are now Rare instead of Epic
- Yaga’s Dagger now grants Vigor x2 instead of 3
- Tattered Pouch is now Uncommon instead of Rare
- Ornate Mirror is now Uncommon instead of Rare
- Enchanted Quill is now Uncommon instead of Rare
- Juicy Apple now grants Vigor x2 instead of 3
- Aventurine Charm is now Rare instead of Uncommon
- Self-Cooking Cauldron is now Epic instead of Uncommon
- Spiked Pauldrons now grant Thorns x3 instead of 4
- Snakeskin Cloak is now Rare instead of Epic
- Pearl Charm is now Epic instead of Rare and restores 3 Health instead of 2
- Iron Horseshoe can now be bought at the merchant’s; it is now Rare instead of Epic and grants Vigor x3 instead of 2
- Cloth Doll now grants 1 AP instead of 2
- Carnelian Charm is now Rare instead of Uncommon
- Runic Ward is now Epic instead of Rare
- Guiding Ball of Yarn is now Rare instead of Epic
- Many-Armed Doll is now Epic instead of Rare
- Healer’s Belt is now Rare instead of Uncommon
- Cursed Pendant is now Rare instead of Uncommon
- Magic Tablecloth now restores 15 Health instead of 20
- Bogatyr’s Shirt is now Uncommon instead of Rare and grants 2 Armor instead of 3
- Raven Claw is now Rare instead of Uncommon
- Wooden Jewelry Box is now Rare instead of Uncommon
- Malachite Cup is now Rare instead of Uncommon
- Life Orb is now Rare instead of Uncommon
- Bottomless Pot is now Rare instead of Uncommon
- Pan Flute now grants Vigor x2 instead of 3
[h2]Fixes: [/h2]
- Double Down! now enables you to play an Attack card even if the hero has the Disarmed debuff
- Playing Tactical Strike via Double Down! no longer causes the battle to freeze
- Delicate Balance no longer remains on screen when it is dragged onto the battlefield immediately after drawing a card and before selecting a card to discard
- Fixed the description of Torment
- Shortened the description of Shelter
- The Red Handkerchief relic now works properly in the fight with Yaron
- The Golden Charm relic now triggers when buying relics at the merchant’s
- The description of the effect gained from the Wild Flax consumable now mentions that the effect is active until the end of the turn
- The description of the Fatigue debuff now mentions that its stacks are consumed when attacking
- Adjusted the description of the Disarmed debuff inflicted by the Rusalka to indicate that it disables the ability to play Attack cards from your hand only
- A pop-up containing the description of the Strength buff now appears when hovering over the Bebok’s Shoulder to Shoulder effect
- The battle modifier In Yaron’s Footsteps can no longer apply to a boss fight
- Fixed the issue where the battle modifier “Wandering Merchant” enabled the player to buy an item they couldn’t afford as their first purchase
- Fixed the issue that required the player to kill one extra foe in order to complete the Hero’s Path quests
- Previewing card upgrades on the 3-card selection screen during the battle no longer causes issues with game logic
- Fixed the issue that sometimes prevented buttons from displaying after returning to the main menu from a submenu
- Menu options are no longer highlighted when the cursor is moved to another option while LMB is pressed
- The numbers indicating damage taken by foes should now update properly at the end of the battle
- The current journey step indicator is now updated when moving onto the next page of the selection screen, not on the reward screen
- The End Turn button can no longer be pressed after the battle has ended
- Fixed the issues that caused the health bar to display the wrong numbers
- Fixed the issues that caused the camera to zoom out permanently when playing several attacks in a row