Survey about UI/UX
Hi everyone, we really need your advice.
Right now we are thinking about improvements for the path selection screen and we have some doubts. The struggle for good UI/UX never ends!

We notice that over time, the value of the encounter text descriptions drops and the focus shifts to combat conditions only.
On the other hand, the point of reading is always there - it hides information about who the player can encounter. And technically it can be important for players who try to avoid someone or find someone (for a bestiary for example).
Please take this survey.
It will help us a lot not to cripple each other and make the game better!
Right now we are thinking about improvements for the path selection screen and we have some doubts. The struggle for good UI/UX never ends!

We notice that over time, the value of the encounter text descriptions drops and the focus shifts to combat conditions only.
On the other hand, the point of reading is always there - it hides information about who the player can encounter. And technically it can be important for players who try to avoid someone or find someone (for a bestiary for example).
Please take this survey.
It will help us a lot not to cripple each other and make the game better!