Galaxy Rise is now Available!
Hey everyone!
[p]We just wanted to say a massive thank you for the incredible first week since launch. It's been amazing to see so many of you playing the game, sharing your creations on the Workshop, chatting in the forums, and giving us thoughtful feedback.[/p][p]Your bug reports and suggestions have been invaluable, many of the changes in this update come directly from things you’ve pointed out. We’re committed to continuing to improve the game with your help, and today’s update is just the start.[/p][p][/p][h3]New Location: Galaxy Rise[/h3][p]We’ve added a brand new location called Galaxy Rise, a bustling shopping district that stands out from other areas in both design and vibe. It’s a bit more unique and visually striking, and we think you’ll really enjoy setting up shop there.[/p][carousel]
🛠️ Available for all existing and new saves, no need to start over![/p][p]More locations are in the works, so keep an eye out as we continue to expand the game’s world.[/p][p][/p][h3]10 New Reward Machine Items[/h3][p]We’ve added 10 new decorative items to the reward machine! These include:[/p]
- [p]New lamps and lighting[/p]
- [p]Cat statues[/p]
- [p]Toad statues[/p]
- [p]Boxes placed on top of one another on shelves should no longer clip into each other when loading a game.[/p]
- [p]Improved chair collision, NPCs should no longer get stuck on them.[/p]
- [p]Navigation improvements across the map:[/p]
- [p]Fixed a broken nav path at Meteor Lane.[/p]
- [p]Fixed a shopping centre nav issue that caused NPCs (staff and customers) to occasionally fall off the map.[/p]
- [p]Fixed a vend point exploit where selling vend point items returned more than they cost.[/p]
- [p]Fixed inconsistencies with deliveries where you could receive more or less than what you ordered.[/p]
- [p]Adjusted janitor staff task priorities from:
Clean Machine > Empty Bin > Clear Rubbish
to:
Clear Rubbish > Empty Bin > Clean Machine
This makes them perform much more reliably.[/p] - [p]NPCs should no longer get stuck on benches.[/p]
- [p]Delivery boxes now change brightness based on how full they are: brighter when full, darker when empty.[/p]
- [p]Delivery box collision has been optimized.[/p]
- [p]Brand new transition screen when switching between locations![/p]
- [p]Changed zoom behaviour in Build Mode and Freecam, it now physically moves the camera forward instead of changing the FOV.[/p]
- [p]Reordered the location list, they now appear in order of price.[/p]
- [p]Freecam is now available in all locations![/p]
- [p]When hovering over a populated item slot in a vending machine, you can now instantly see the demographic chart. No need to dig through your inventory anymore.[/p]
- [p]More decorations[/p]
- [p]A major staff system overhaul, including the addition of a new staff role.[/p]