Announcing the Prayer System
As you fight your way through the desert, you'll need the help of the gods to tip the balance in your favor, that is, if you can spare the water, a rather precious thing in Samsara.
When starting your journey, you'll be prompted to pick a prayer, that is, a bundle of two or three skills that belong to the party rather than any individual character.
These skills can be used during any character's turn, but can also represent passive perks that affect the journey in different ways, like expanding dialog options or making particular locations more appealing than others.


While some prayers can be seen as a simple crutch for the journey, others might be something you can build your party around or have penalties that will force you to rethink your playstyle.
Our aim for the Prayer System is for it to be a catalyst of replayability, with the long-term goal of having (at least some) daily runs offer extravagant and game-changing prayers for the day.
Last but not least: as you travel through the desert, you'll be able to upgrade your prayer by visiting a specific location, it will be up to you to decide when the time is right!

We'll be taking a hard look at the UI, which might be switched to a dark and minimalist style, along with changing the fonts of the game, due to the low readability they led to in some cases. We're also laying the groundwork for an additional system that integrates with the existing skill perk and prayer systems; stay tuned
Pick a prayer and stick with it
When starting your journey, you'll be prompted to pick a prayer, that is, a bundle of two or three skills that belong to the party rather than any individual character.
These skills can be used during any character's turn, but can also represent passive perks that affect the journey in different ways, like expanding dialog options or making particular locations more appealing than others.

A sacrifice of water
Prayer skills require a sacrifice of water, a precious resource that you'll have to manage during your journey, continuously looking for a balance between the now and the later.
Game changing
While some prayers can be seen as a simple crutch for the journey, others might be something you can build your party around or have penalties that will force you to rethink your playstyle.
Our aim for the Prayer System is for it to be a catalyst of replayability, with the long-term goal of having (at least some) daily runs offer extravagant and game-changing prayers for the day.
Last but not least: as you travel through the desert, you'll be able to upgrade your prayer by visiting a specific location, it will be up to you to decide when the time is right!

What's next
We'll be taking a hard look at the UI, which might be switched to a dark and minimalist style, along with changing the fonts of the game, due to the low readability they led to in some cases. We're also laying the groundwork for an additional system that integrates with the existing skill perk and prayer systems; stay tuned