Playtest 2.0 is out!
Dices
Dice have become the player's main focus during the turn. Support dice increase power or grant other effects, while Character dice cast attacks when played.
On "Play", all dice will be played from left to right. You can also Reroll up to 4 dice at a time, twice per turn.

Runes as consumables
Dice can be customized throughout a run by adding minor or major symbols to their faces. The common way to do so is to use Runes, which act as consumable items that, usually, have dice-altering capabilities.

Cards
Cards enact a more passive role compared to before. Their effect can range from a simple fixed Power increase to more game-altering potential, including conditioning of the game outside of battles.

With this patch, we're also introducing negative cards, i.e. cards that affect the player in a negative way. We're still not 100% sure where we want to go with these, but each boss will probably have its own card, alongside a card that is applied depending on the environment.
We're eager to see the player's reaction to this change, don't hesitate to give us feedback through the steam community forum or the in-game feedback button!