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Developer's Letter



Hello. This is the Dev team for Counter-Strike Nexon: Studio.

Thanks to the large amount of interest that players have shown in the various contents of Counter-Strike Nexon: Studio, we were able to consider the future direction of development in many ways.

The 10/05 (Wed) patch content will be communicated with Counter-Strike players here,
for us to create a Counter-Strike Nexon: Studio for everyone, together.

Today, we'd like to introduce some improvements we have prepared in response
to the opinions of Counter-Strike Nexon: Studio's fans.

#Character Modeling Revision #Zombie Scenario Unstuck Feature #Inventory Lock Feature & Enhancement Simplification


[h3]Character Modeling Revision [/h3]
Character Modeling has been revised for this patch.
Counter-Strike Nexon: Studio's playable teams are divided in to Counter-Terrorist (CT) and Terrorist (TR) sides.
For some weapons, the character grip animation on the weapon will vary between the two teams.




The problem was that certain classes were using the team motions wrong. The model shown in the game
and the model on the game server weren't matching, so there were issues with hit detection.



To resolve this issue, we are going through the character modeling
and using a procedure where we are syncing the game server and in-game character models to be uniform. We began with the revision of human classes for now.
After this update, we will be improving abnormal hitboxes.


On another note, the character animations of certain male and female classes will be improved to be more natural. The animations below are scheduled for improvement.


Aside from "Immortal Eric", who does not have the relevant issues, all classes were revised.


Turtle neck issue


Shoulder fix


Other joints

Aside from the classes without the relevant issues listed below, all female classes were revised.

1 Queen
2 Anemone
3 Mirage
4 Ismael
5 Romy
6 Agent Ritsuka

We are continuously improving the game to enhance its overall quality, and we will do our best to quickly address other similar issues that remain in the game.

[h3]Introduction of Zombie Scenario Unstuck Feature [/h3]
There were issues of being stuck in Zombie Scenario, where the player would have to leave the game and try again as they could not progress in the game while stuck.
To resolve this issue, we have added the Unstuck feature in this update that you can use when you are stuck for more than a short time.
If you are stuck and unable to move for more than 5 seconds, the Map Escape button will be activated in the ESC menu.




Pressing the Map Escape button will move the character to the current spawn point. The character will be moved to one of the spawn areas if they're stuck in the boss stage.


Please note that there is a cooldown before you can use the feature again.

[h3]Inventory Lock Feature & Enhancement Simplification [/h3]
Weapons, classes, items, etc. are being utilized as a materials for other systems, after a variety of items and system were added to the game.
We confirmed that there were many cases where players were losing their items unintentionally as materials while using these systems, and that this has been a great inconvenience to them.
Some players have suggested that there should be a feature to lock important items so that they cannot be disassembled or used as materials.
So, we have added a Lock feature where valuable items can be locked so that they cannot be lost as materials through disassembly or trade.

Some event items or pass items were already unavailable for trade or to be used as materials, so those will be distributed in the locked state.
We will continuously improve and enhance this feature to avoid instances where player assets are unintentionally lost.



The existing Weapon Enhancement system is divided into 2 stages. One is where the Enhancement Material is added, and the other is the Enhancement attempt. So, it always required two clicks.
There were some suggestions that this was inconvenient, so we simplified them into a single click that takes care of both the material selection and the Enhancement attempt.
Also, we added a step for weapons of high value, confirming that they have been selected as material, so that we can prevent a highly-valued weapon being accidentally used as material.


We will continue to do our best to incorporate all of your suggestions and ideas to create a better gameplay experience for Counter-Strike Nexon: Studio.

Thank you.

[Notice] Decoder Rates: October 5th



Greetings from the CSN:S Team,

Decoder rates have been updated!
This will be updated irregularly when the rates and the items are changed.
We hope this allows you to enjoy CSN:S to its fullest, knowing exactly what you can get.


[h2]10/5 Decoder Item Rates[/h2]

Epic Decoder




Transcendence Decoder




Premium Class Decoder




Class Decoder




Unique Premium Decoder




Unique Decoder




Point Transcendence Decoder




Point Class Decoder

[Complete] Regular Maintenance: October 5th



2022-10-05 9:30 A.M. CEST Update:
  • The regular maintenance for October 5th has been completed. Thank you for your patience throughout!
--------------------------------------
Attention Survivors,

We're going to perform a regular maintenance this Wednesday, October 5th, 2022, at 4:00 A.M. CEST. All servers during this period will be unavailable and we are anticipating the maintenance to conclude at around 9:30 A.M. CEST. Please refer below for more details on the maintenance.

Time Frame
  • Wednesday, October 5th, 2022
  • SEA (UTC+7): 9:00 A.M. – 2:30 P.M.
  • CEST: 4:00 A.M. – 9:30 A.M.
  • ET: 4th, 10:00 P.M. – 5th, 3:30 A.M.
  • PT: 4th, 7:00 P.M. – 5th, 00:30 A.M.
  • Note: Please note that the estimated length of time for each maintenance is subject to change without notification.
Maintenance Details
  • Server Upkeep
  • New Content & Events

Thank you for your understanding and support in advance.

- The CSN:S Team

[Update] Patch Notes: September 21st



Here's a rundown of some of the major updates in today's patch!

    Event: Random Weapon Zombie Hero Event (9/21 - 10/5)
    During this event, you can play the Random Weapon Zombie Hero mode! We've got newly-added popular weapons and even +6 weapons! Test your luck!

    Event: Mystery Fragment Collection Event (9/21 - 10/5)
    What rewards can you get by collecting Mystery Fragments? Log in now and collect 'em to find out!

    Event: Season 3 Transcendence Class Promotion Event
    Ismael and Ethan are now available in Class Decoders and Premium Class Decoders! Go find them now.

Check out the Details section below for more information.


---------- Details ----------



[h2]New Events[/h2]
[h3]Login Supplies Event Guide (9/21 – 10/4)[/h3] Login Reward
  • Daily Weapons Supply
    - Both Dual Sword Phantom Slayer (1 Day) and M3 Black Dragon (1 Day) provided + one of the Transcendence Enhancement or Part equipped Unique weapon (1 Day) randomly provided + all contents of Daily Attendance Reward Box provided
    - Daily Attendance Reward Box: Damage Display (1 Day), Killer Display (1 Day), Penalty and Loss Invalidation x1, Rare Decoder x3
Cumulative Rewards
  • 3 Days: Infinity Laser Fist (10 Days) + Cumulative Attendance Reward Box
  • 5 Days: X-TRACKER (10 Days) + Cumulative Attendance Reward Box
  • 7 Days: Magnum Launcher (10 Days) + Cumulative Attendance Reward Box
  • 10 Days: Lightning Fury (10 Days) + Cumulative Attendance Reward Box
  • 12 Days: Dread Nova (5 Days) + Cumulative Attendance Reward Box
    - Cumulative Attendance Reward Box contents: C4 Countdown Room Host (5 Days), Shorten Respawn Time (5 Days) Lucky Gunslinger (5 Days), Daily Mission Difficulty Change x15, Exploration Slot Expansion Coupon (7 Days)
Notice
  • Attendance rewards will be provided directly as rewards instead of the Daily/Cumulative Attendance Reward Box items.
  • Rewards can be claimed immediately after logging in, and rewards are available until midnight every day.


[h3]Random Weapon Zombie Hero Event (9/21 - 10/5)[/h3]During this event, you can play the Random Weapon Zombie Hero mode! We've got newly-added popular weapons and even +6 weapons! Test your luck!

New Weapons
  • Whip Sword, Pierrot Chameleon Gun, Pierrot Blessing Sword, Pierrot Magic Bow, Star Tail, Starlight Sword, Luna Cannon, Laser Ripper, Death Eater, Sandalphon, Gigantic Drill, Supreme Sentinel
Featured Maps
  • Italy, Assault, Dust, Abyss 2
Notice
  • When you're on the Zombie Team, your zombie class will be selected by chance.
  • When you're on the Human Team, your primary weapon, secondary weapon, melee weapon, and grenade will be selected by chance.
  • Base game rules are the same as Zombie Hero.
  • Available weapons are determined regardless of individual ownership.
  • Armor distribution is fixed.
  • When using a Supply Box (E key), instead of a shop window, you will be select another random weapon.
  • Human heroes cannot be selected in this event mode.


[h3]Mystery Fragment Collection Event 1 (9/21 - 10/5)[/h3]What rewards can you get by collecting Mystery Fragments? Log in now and collect to find out! Reach 10 minutes of playtime to receive the reward once a day.

Log in count / reward
  • 1 Day
    - Mystery Fragment x1 + 500 Mileage Coupon x1 + Point Class Decoder x1
  • 2 Days
    - Mystery Fragment x1 + 500 Mileage Coupon x1 + Point Transcendence Decoder x1
  • 3 Days
    - Mystery Fragment x2 + 500 Mileage Coupon x2 + Point Class Decoder x1
  • 4 Days
    - Mystery Fragment x2 + 500 Mileage Coupon x2 + Point Transcendence Decoder x1
  • 5 Days
    - Mystery Fragment x3 + 500 Mileage Coupon x3 + Point Class Decoder x2
  • 6 Days
    - Mystery Fragment x3 + 500 Mileage Coupon x3 + Point Transcendence Decoder x2
  • 7 Days
    - Mystery Fragment x6 + 500 Mileage Coupon x4 + Point Class Decoder x2
  • 8 Days
    - Mystery Fragment x6 + 500 Mileage Coupon x4 + Point Transcendence Decoder x2
  • 9 Days
    - Mystery Fragment x8 + 500 Mileage Coupon x5 + Point Class Decoder x3
  • 10 Days
    - Mystery Fragment x8 + 500 Mileage Coupon x5 + Point Transcendence Decoder x3
  • 11 Days
    - Mystery Fragment x10 + 500 Mileage Coupon x6 + Point Class Decoder x3
  • 12 Days
    - Mystery Fragment x10 + 500 Mileage Coupon x6 + Point Transcendence Decoder x3
  • 13 Days
    - 50 Weapon Enhancement EXP Coupon x3 + Point Class Decoder x4
  • 14 Days
    - 100 Weapon Enhancement EXP Coupon x3 + Point Transcendence Decoder x4
Notice
  • You can obtain up to 60 Mystery Fragments per account during this event.
  • This is an event that includes Studio Mode participation.
  • All Mystery Fragments will be removed during maintenance on 10/5 (Wed.)


[h3]Mystery Fragment Collection Event 2 (9/21 - 10/5) [/h3]It's the second Mystery Fragment Collection! Collect the fragments by participating in special missions during the event!

How to Participate / Reward
  • Get 1 Mystery Fragment each time you earn 8 Kill Points from kills/assists/human infections in a Zombie Mode. (Up to 16 a day)
  • Get 2 Mystery Fragments for clearing 1 session (success) by reaching 100 Kill Points in Zombie Scenario mode in hard or higher difficulty. (Up to 16 a day)
  • Get 1 Mystery Fragment for each use of an Awakening skill in Zombie Conquest (beta). (Up to 5 a day)
  • Get 2 Mystery Fragments for reaching 40 and 60 minutes of playtime. (Up to 4 a day)
How to Earn Kill Points
  • Zombie Kill as a Human: 3 Points
  • Zombie Assist as a Human: 1 Point
  • Human Infection as Zombie: 3 Points (Excluding bots)
  • Human Infection Assist as Zombie: 0 Points
Notice
  • You can obtain up to 20 Mystery Fragments per account during this event.
  • Participation will only count in rooms with three or more players (excludes Studio Mode).
  • The event includes Laboratory mode, but excludes auto hunt kills.
  • Relevant Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution / Zombie Darkness / Zombies Conquest (beta)
  • Excludes Zombie Scenario: Survival: Double Gate / Survival: Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
  • At least 5 minutes of playtime are required to complete Zombie Scenario Mode missions.
  • All Mystery Fragments will be removed during maintenance on 10/5 (Wed.)


[h3]Mystery Fragment Collection Event 3 - Who wants to open the Mystery Reward Box? (9/21 - 10/5) [/h3]You will receive additional rewards for the total amount of Mystery Fragments collected over the event period.

Mystery Fragment Total Count / Reward
  • (For First Login)/ Magnum Shooter (3 Days) + SG552 Cerberus (3 Days) + SKULL-T9 (3 Days)
  • 10 Fragments/ Grade 4 Parts Reward Box x5 + 3,000 Mileage Coupon
  • 50 Fragments/ Rare Decoder x10 + 100 Weapon Enhancement EXP Coupon x5
  • 100 Fragments/ Unique Decoder x10 + 6,000 Mileage Coupon
  • 150 Fragments/ Event Decoder x10 + Grade 4 Parts Reward Box x5
  • 200 Fragments/ Class Decoder x10 + 100 Weapon Enhancement EXP Coupon x5
  • 250 Fragments/ Transcendence Decoder x10 + 10,000 Mileage Coupon
  • 300 Fragments/ Mystery Box x1 + Grade 5 Parts Reward Box x10 + 200 Weapon Enhancement EXP Coupon x10
Notice
  • Select and obtain one item from the Mystery Box: Magnum Shooter / SG552 Cerberus / SKULL-T9 Permanent
  • Cumulative reward can only be obtained once per account.
  • Mystery Fragments and Mystery Boxes will be removed during maintenance on 10/5 (Wed.)


[h3]Bonus Disassembly Event (9/21 – 10/4)[/h3]You can participate in the Bonus Disassembly Event by clicking the "Bonus Disassembly" button at the bottom of the Lobby. During the event, 10 players can select the weapons they want to disassemble. One player will receive extra mileage. Participants can get 500 mileage for each weapon they disassemble.

Details
  • Weekdays and Weekends - 14:00 - 18:00 CEST
  • Minimum Participation Mileage: 5,000
  • Some items will be adjusted based on the weapon's rarity.
  • Table ranks are in the order of highest value first.
  • Weapon criteria are determined on the day the Bonus Disassembly Event starts. If the weapon's rank changes, its value in the Bonus Disassembly Event will be updated.



[h2]Shop Update[/h2]
[h3]Transcendence Class ‘Ismael, Ethan’ Promotion (9/21 - 10/19)[/h3]Two new Transcendence Classes (Ismael and Ethan) will make a special appearance in Class Decoders and Premium Class Decoders during the event.

Decoder Drop Rates
  • Premium Class Decoder: Ismael and Ethan are each 2%
  • Class Decoder: Ismael and Ethan are each 0.5%
Ismael
  • As a human-vampire hybrid born into a noble family, she has lived her life suffering from discrimination and abuse because of her mixed blood. Her pride as nobility has become a twisted defense mechanism that leads her to look down upon everything. While she appears human, her vampiric blood gives her incredible physical abilities. She is the sole survivor of her family, her parents having been executed by inquisitors when the townsfolk sold them out. She joined a hunter's guild that highly values her abilities, making a living killing those who could be her brothers or sisters.
  • Paired Effect: Increases the maximum penetration for Failnaught's charged shot.
  • Exclusive Skill: Feast of Blood - In Zombie Scenario, she can use this skill to increase the attack power of herself and allies by 30% for 10 seconds, while restoring her HP for 1% of the damage she deals. Infinite Ammo effect is applied during the duration of this buff (herself and allies). Allies nearby get the buff, but the HP restoring skill is only applied to herself.
Ethan
  • An inquisitor who eliminates evil and strives to do good. He has eliminated numerous villains, as if to prove his actions are worth more than words. His calm voice and handsome appearance have made him very popular. While he looks calm and gentle on the outside, he loses his cool if he makes a mistake or faces an unexpected situation. He has conflicting feelings towards Ismael, who has vampire blood despite being a hunter. He watches her closely, waiting for the moment she proves herself evil.
  • Paired Effect: Increases the explosion damage for Failnaught's charged shot.
  • Exclusive Skill: Barrier - In Zombie Scenario, he can use this skill to create a barrier in front of him. He creates a shield for himself and nearby allies, and slows the movement speed of monsters who pass through the barrier.
Ismael / Ethan Common Applications
  • Transcendence Class exclusive voices are applied.
  • Paired Weapon: Failnaught
  • +10% EXP/Points
  • In Zombie Scenario mode, this character has a higher max level than normal classes.
  • Adds 1 initial mutation in Zombie Z Mode.
  • Displays your current damage at the bottom of the screen.
  • Upon killing an enemy, leaves a unique mark at the target location.


[h3]Transcendence Class Guaranteed Giveaway (9/21 - 10/19)[/h3]Get guaranteed 2 Transcendence Classes (Ismael and Ethan) based on how many Class Decoders and Premium Class Decoders are used during the event!

Conditions and Rewards
  • Upon reaching 150 Guaranteed Points from Decoder use
  • Upon reaching 300 Guaranteed Points from Decoder use
  • Select one from Ismael + Black Rose Shuriken or Ethan + Inquisitor's Hourglass
Black Rose Shuriken

Inquisitor's Hourglass

Notice
  • 1 Guaranteed Point given each time you use 1 Class Decoder.
  • 3 Guaranteed Points given each time you use 1 Class Premium Decoder.
  • Selecting Ismael (Permanent) will automatically provide Black Rose Shuriken (Permanent).
  • Selecting Ethan (Permanent) will automatically provide Inquisitor's Hourglass (Permanent).
  • Guaranteed Giveaway rewards can be granted only once per account.



[h2]Miscellaneous[/h2]
[h3]Exchange Rate Updated[/h3]
  • The latest exchange rates have been reflected as of September 21, 2022. Please be advised.
[h3]Bug Fix[/h3]
  • Fixed the event duration of the event 'Ismael and Ethan Guaranteed Giveaway' ingame where it incorrectly showed 10.5 when it should have indicated 10.19.

[Notice] Decoder Rates: September 21st



Greetings from the CSN:S Team,

Decoder rates have been updated!
This will be updated irregularly when the rates and the items are changed.
We hope this allows you to enjoy CSN:S to its fullest, knowing exactly what you can get.


[h2]9/21 Decoder Item Rates[/h2]

Premium Class Decoder




Class Decoder




Transcendence Premium Decoder




Transcendence Decoder




Unique Premium Decoder




Unique Decoder




Point Transcendence Decoder




Point Class Decoder