Sector Unknown Updates (June 8 - June 11)

Version 1.2.7
Some updates that just went live (thank you again to the Prologue community):
- Combat: Reduced spacing for unarmed/melee (could sometimes hit a target from two squares away)
- Combat: Fixed a bug where combat sometimes gets stuck when pressing the spacebar to end your turn and at the same time as clicking to attack
- Combat: Fixed a bug where player can sometimes walk in a cell occupied by a Gunt if you click slightly outside its hitbox
- Combat: Fixed small bug/exploit with clicking just slightly beyond current grid square to gain a move for free
- Combat: Can no longer evade attack if attacker is lucky in initiating a hit
- Accessories now use the finance adjustment for prices
- Fixed bug with loot window closing and sometimes not opening again when looting a corpse
- Fixed bug with opening map while loot button is open
- Fixed bug where injectors that were grayed out (cannot use) would become usable after using another consumable
- Fixed bug with accessories sometimes showing wrong stat when rolling over if accessory already equippped
- Fixed bug with narcotic showing wrong stat when rolling over if accessory already equippped
- Fixed bug with Lil Pecker pistol allowing a second shot despite not having enough Action Points
- Fixed bug where injector and narcotics bonuses were reversed
- Fixed dialogue bugs on Sjo (this is for the full version of the game)
- Fixed research screen bug for Biology adding a space between boxes
- Fixed bug with quest hud occassionally disappearing
- Fixed bug with Options menu not opening Graphics tab
- Fixed bug with human meat being sold on vendors (may see some with a current save until vendors have time to refresh stocks)
- Fixed bug with only main character luck being used in looting, not highest in party
- Fixed bug with Weapon Master perk bonus calculating only off of the base stat only
- Fixed bug with Unarmed level not contributing to damage (and changed Unarmed damage 2% every level, not 1%)
- Fixed bug where wall in pirate base could be climbed via rock
- Fixed bug where player can fall down behind landing pad terminal (though companions can still wander past the guard rails, working on that)
- Fixed bug in journal where elements could accidentally be dragged and moved
- Fixed issue with visors not showing on female space suit models
More to come!