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Sector Unknown News

Version 1.4.15

Updates:

  • Appearance Terminal - As requested, a terminal has been added to your base on Maku where you can no go to adjust/change the appearance of your player character. It can be found in the room with the bar after the base has been recovered. You will be able to change any of the physical attributes of your player such as skin color, hair, moustaches, beards, etc.
  • Movement Bug - Fixed a movement bug on the star map associated with saved games being loaded with a new screen resolution.
  • Autosaving Message - A message now appears when the game is autosaving as players were mistaking this for a freeze previously.
  • War Score - Fixed a minor bug with one of the war score amounts being tallied incorrectly.


More to come! Thank you again for the fantastic feedback and reports.

Version 1.4.14

Small Update:

  • Added an option to turn off weather on Sjo and Eremtera, if the system is causing slow FPS. This can be found under Options > Gameplay. This added an additional chunk of FPS for me while testing.
  • Performed a second round of optimization for the starmap.
  • Fixed a few very minor dialogue bugs.


More to come! Thank you again for the feedback and support.

Version 1.4.13

Update:

  • Characters now run when moving (instead of walking) by default. This can be toggled on or off in Options > Gameplay.
  • Camera panning added to the star map. Press Tab to re-center the camera on your ship, just like with the ground camera.
  • Player ship movement optimized. Performance improvements free up a significant amount of FPS previously consumed by this script.
  • Creature damage bonuses now apply to the entire party, not just the player character.
  • Player character names are editable. Click your name on the character screen to rename your character.


More to come! Thanks again for everyone's feedback and fantastic suggestions.

Version 1.4.12

Important Update:

  • V-Sync option added – You can now toggle V-Sync in the Options (Graphics menu). It is on by default (to prevent screen tearing), but you can turn it off to uncap framerate. This especially helps players who previously saw their FPS drop to 20–30 at certain resolutions due to V-Sync fallback behavior.
  • Terrain performance improved – Optimized terrain rendering across planets. On Maku (the first planet players lands on), this provided a massive performance boost: while testing this morning, I saw an improvement in framerates from ~50 FPS up to ~170 FPS. Similar improvements can be expected on other planets.
  • FPS counter option – Added an in-game FPS counter label that can be toggled on/off in Options (Graphics). This is off by default.


More to come. Thank you for your continued support and feedback.


Version 1.4.11

Update:

  • Performed an optimization pass on the game via refactoring of script logic, animation controls, party portrait caching, and lowering physics timing. This should add approximately 20-40 FPS to games now depending on systems/planets. Will continue to work on this, as it is an ongoing project.
  • Fixed a few small dialogue errors.


More to come! Thanks again for all your support and feedback.