Patch Note v0.6.8.1
Audio System
• Adjusted audio priority in BattleMusicPlayer prefab to prevent combat music being overridden by other audio sources.
Combat & Characters
• Optimized hit detection and impact animations for "The Mind-Devoured Orpheus" & "Beast Hunter"—improved hit feedback accuracy.
• Fixed context invocation errors in Rend Slash Attack + added victim validity checks to RendFireBurn to resolve crashes.
UI & Localization
• Fixed text localization errors in weapon interface menus.
• Adjusted audio priority in BattleMusicPlayer prefab to prevent combat music being overridden by other audio sources.
Combat & Characters
• Optimized hit detection and impact animations for "The Mind-Devoured Orpheus" & "Beast Hunter"—improved hit feedback accuracy.
• Fixed context invocation errors in Rend Slash Attack + added victim validity checks to RendFireBurn to resolve crashes.
UI & Localization
• Fixed text localization errors in weapon interface menus.