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  3. 1.19 - Police drones, improvements and fixes

1.19 - Police drones, improvements and fixes

[p]Big update tonight.[/p][p][/p][p]1.19:[/p][p]- Added a game version checker to prevent mismatch during online play[/p][p]- Added police drones (they spawn at 2 stars or when location security level is raised)[/p][p]- Enlarged drop off boxes (for real this time)[/p][p]- Fixed 105 gate sound being too loud[/p][p]- Fixed bug when winning completionist mode and at the same time returning to the hideout, which ruined the game save[/p][p]- Items dropped at death are now marked[/p][p]- Improved fence climbing at an angle[/p][p]- Removed cash penalty for police being called. Instead, general awareness of NPCs is increased for a few in-game hours[/p][p]- Police sweeps a larger area during searches, based on where you were last seen[/p][p]- When NPCs are searching and are in their 'stand and look around' phase, their sight is enhanced[/p][p]- Decreased stamina drain while running during a police chase[/p][p]- Increased hacking minigame symbol change timer[/p][p]- You are harder to hit with a taser while moving around[/p][p]- Added an effect when attacking various objects[/p][p]- Stamina cooldown is much faster when you're not moving[/p][p]- Added a keybinding for rotating the lock (lockpicking minigame)[/p][p]- Increased XP received after a successful night[/p][p]- Increased delivery drone speed[/p][p]- Possibly fixed the bug when host is stuck on "waiting for other players" while other players can move around[/p][p]- Re-added FSR 3.1, added XeSS[/p][p][/p][p]Important: to play online ensure all players have the same game version.[/p]