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  3. Patch v11.7

Patch v11.7

//misc changes
- Rogue/Campaign - Difficulty 4 - End Boss - The amount of time the swirling balls remain active has been reduced by 20%.
- Elementless Generator passive item: Its cost has been reduced to 20 (from 25).
- Bionic Ripperdoc: Its item costs are now 10-20 (instead of 10) with the costs partially being based on the Stat boost amount.
- Encrypted Stranger - Exotical Nanisseur: Its cost has been reduced to 10-20 (from 20-40).

//bug fixes
- Rogue Convergence - Difficulty 7 - End Boss: The length of some attacks were often too short or too long.
- Campaign Reconnexus - Difficulty 3-5 - Map: There was a chance the second Dormant Radar would be inaccessible.
- Campaign Reconnexus - Map: Beating a Dormant Arena would sometimes not activate icons that were diagonally next to it.
- Campaign Reconnexus - Map: After winning a Dormant Arena the sector info text would still show when hovering over the icon.
- Rogue/Campaign - End Boss - Survival Challenge interact: This could show even if that was the first time you had beaten that Difficulty.
- Elementful Exhaust passive item: It wasn't boosting Element stats that don't usually appear in that Difficulty's Elements.
- Elementless Generator passive item: It wasn't boosting Element stats that don't usually appear in that Difficulty's Elements.
- Mega Trigger trait item: Its description text was too long for the screen.
- Medical/Guardum drones: Their auras were too bright if you have a high Drone Alpha visibility setting.
- Booty Hauler: If you were hacking it as the sector exit portal was opening then the hacking text would remain visible.
- Enemies: They could still be killed by status effects if they are offscreen with the sector exit portal open.