Patch v4.3
//misc changes...
- Voidworld Challenges: The Trial Trait that randomly teleports you now attempts to find a spot a bit further away from enemies and projectiles.
//bug fixes...
- Rogue Convergence: Entering the Rogue Survival mode could cause a crash.
- Rogue Convergence: The Shop's items were being filled immediately upon entering the shopping phase (so would ignore class entry menus that can change your gear - eg Vampire Cards).
- Voidworld Challenges: The Trial Trait that randomises weapons weren't setting them to the default Element.
- Campaign Pilgrimage: When choosing your Starting Weapon pressing Back would go to the Choose Difficulty menu.
- Campaign Pilgrimage: Travelling to the Sanctum Conservator would use up a Fuel Cell.
- Cog Protection item: Cog Pick Ups that weren't being sucked were remaining (instead of being blown away).
- Voidworld Challenges: The Trial Trait that randomly teleports you now attempts to find a spot a bit further away from enemies and projectiles.
//bug fixes...
- Rogue Convergence: Entering the Rogue Survival mode could cause a crash.
- Rogue Convergence: The Shop's items were being filled immediately upon entering the shopping phase (so would ignore class entry menus that can change your gear - eg Vampire Cards).
- Voidworld Challenges: The Trial Trait that randomises weapons weren't setting them to the default Element.
- Campaign Pilgrimage: When choosing your Starting Weapon pressing Back would go to the Choose Difficulty menu.
- Campaign Pilgrimage: Travelling to the Sanctum Conservator would use up a Fuel Cell.
- Cog Protection item: Cog Pick Ups that weren't being sucked were remaining (instead of being blown away).