HexWind Update 6 - Demo Now Available!
[h3]Hello again to everyone who’s been joining us for this HexWind Early Access period!
Today we’re back with Update 6, which bringing a host of improvements that deepen the rogue-lite elements, enrich meta progression, and make each run more rewarding—and unpredictable. [/h3]
[h2]Here’s what’s NEW:[/h2]
[h2]DEMO is now live on Steam![/h2]
Get a taste of HexWind on us. If you’ve been wanting to see what HexWind is all about, and missed our closed Beta - now’s your chance! Go grab the demo on Steam VR today.

[h2]Mission Gameplay: Shrines & The Run Shopkeeper[/h2]
Fancy a little shopping mid-combat? Certain mission enemies now drop a “Dimensional Door” collectible, whisking you to a secluded shrine for the worship of St. Tempestarii. Here you may choose one offering to help you on your quest.

[h2]Potions & Consumables: Power on Demand[/h2]
Last but not least, we’re introducing a variety of Potions and Consumables. Loot them from enemies, discover them in Shrines, or purchase them from the Run Merchant.
When the going gets tough, a quick swig of the right potion might be all you need to turn the tide.

[h2]Shaping the Chaos Together[/h2]
This update is all about giving you more ways to influence your run, discover hidden powers, and adapt to every challenge HexWind throws at you.
As always, your feedback helps us shape these systems— so let us know what you think!
See you on the inside!
Cheers,
The Charm Games Team