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HexWind Update #26

Hey VR diehards – we’re back with HexWind Update 26 and our biggest chuck of new content yet! We have a new elemental level, a new boss, plus 12 new and revamped gameplay missions. Let’s get into it.

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[h2]Storm World[/h2]
We’ve previously added Fire, Ice, and Earth magic-themed levels to HexWind, and in this update we’re adding a Storm magic-themed level. You may have noticed that Storm magic is a thematically important alignment in HexWind, so having this world in place is a big step. You’ll also see a new Storm Knight enemy in Storm World and scattered through other missions in the game.

[h2]LochMog the Harrowking[/h2]
This update introduces HexWind’s newest boss - LochMog - a lich and necromancer commanding the legions of the House of Dread. You’ll encounter him in the Chaos Citadel at the end of Act 2 in Campaign Mode. Make sure to stop by one of the revamped stores to optimize your loadout or to replenish health before jumping into the fray.



[h2]New Missions[/h2]
This week brings the first of three missions dumps we’re going to do over the coming weeks. There are 8 new missions – 2 each for Fire, Ice, Storm, and Earth magic – and 4 of the existing missions have had significant overhauls for pacing and difficulty. You’re a lot less likely to see repeat missions now in Daily Run or Campaign Mode.

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We love hearing your feedback, so come on over to our Discord server at Discord server to let us know what you think!

The Charm Games Team