HexWind Update 18: Beat the Devs Contest!
Hey VR die-hards. Update 18 is live with scoreboards now implemented and we want you to come test your skills against our team! Let’s dive in.
[h2]Scoreboards[/h2]
We’ve been working on adding scoreboards to HexWind for a while and they’re finally here. In this update, you’ll see a global scoreboard for points tallied across a campaign. Right now you’ll see the list of top scorers, and you can see your total score. We still need to add the ability for you to see your rank on the global leaderboard, and that’s coming soon. We’ll also be adding other leaderboard statistics soon (speedrun times, for example). This feature is very much still in progress, so be warned we will have to reset leaderboard stats multiple times between now and when HexWind is ready to leave Early Access. Enjoy the competition in the meantime!
[h2]Beat the Devs Contest![/h2]
Now that we’ve got scores to tally, we want you to come test your skills against our team here at Charm. Between now and 10am Pacific Time on March 18, anyone who posts a score higher than our highest scoring person on the dev team will get a permanent in-game place of honor, with your Steam username listed on our upcoming Champion’s Wall in the Mausoleum. You can also come to our Discord server to get a free HexWind key to share with a friend. Folks on our team will have “Charm Games” at the end of their username. Our Audio Director Cory looks to be getting the early lead on this. That guy already has way too many awards and accolades to his name, so somebody please come in and knock him off the top!
[h2]Other Updates[/h2]
We also added a new board layout in this update which you’ll see in Act 2. Plus there are new music tracks (that’s Cory again), a new axe-throwing enemy variant, and some quality-of-life bugfixes to spell behaviour and other stuff listed in more detail in our build notes.
[hr][/hr]
We love hearing strong feelings so come on over to our Discord server to let us know what you think!
The Charm Games Team
[h2]Scoreboards[/h2]
We’ve been working on adding scoreboards to HexWind for a while and they’re finally here. In this update, you’ll see a global scoreboard for points tallied across a campaign. Right now you’ll see the list of top scorers, and you can see your total score. We still need to add the ability for you to see your rank on the global leaderboard, and that’s coming soon. We’ll also be adding other leaderboard statistics soon (speedrun times, for example). This feature is very much still in progress, so be warned we will have to reset leaderboard stats multiple times between now and when HexWind is ready to leave Early Access. Enjoy the competition in the meantime!
[h2]Beat the Devs Contest![/h2]
Now that we’ve got scores to tally, we want you to come test your skills against our team here at Charm. Between now and 10am Pacific Time on March 18, anyone who posts a score higher than our highest scoring person on the dev team will get a permanent in-game place of honor, with your Steam username listed on our upcoming Champion’s Wall in the Mausoleum. You can also come to our Discord server to get a free HexWind key to share with a friend. Folks on our team will have “Charm Games” at the end of their username. Our Audio Director Cory looks to be getting the early lead on this. That guy already has way too many awards and accolades to his name, so somebody please come in and knock him off the top!
[h2]Other Updates[/h2]
We also added a new board layout in this update which you’ll see in Act 2. Plus there are new music tracks (that’s Cory again), a new axe-throwing enemy variant, and some quality-of-life bugfixes to spell behaviour and other stuff listed in more detail in our build notes.
[hr][/hr]
We love hearing strong feelings so come on over to our Discord server to let us know what you think!
The Charm Games Team