Update 0.8.0
[previewyoutube][/previewyoutube]
[h3]A new update of our early access version has just been released:[/h3]
[h3]βΊ Patch Note Details[/h3]
[hr][/hr]
[h2]Moving danger zones π΄[/h2]
Already a little too familiar with red zones? Well, bad news for you: now they can move!
This week, we introduce you to a new map in the form of an obsctacle course, where patience and timing are key (which is totally manageable when you're weighed down and chased by 3 little killer creatures, isn't it?)
And if stunts aren't your thing, there's a safer path, where the absence of gravity will turn players into billiard balls. Make your choice!
As always, please let us know what you think of this new map as you riiiiiide into the (moving) danger zones! π΅
[h3]New match hints π[/h3]
In addition to last week's objective hints, from now on, when you hold the seed in your "hand", an icon will show you not only the position of your homeplanet, but also where to plant the seed once you're near it.
The next step will be to calculate and show you the quickest route to take to your homeplanet, and press a button to make your character follow it automatically (just kidding)
[h3]Team killing now counts π±[/h3]
If you were once the kind of player who constantly took out your partners, the β-53β on your kill count should now betray your deepest intentions to other players.
[hr][/hr]
[h2]They Can Fart officially released on June 14 ππ₯[/h2]
For this final week, we're going to pull out all the stops.
For this official release, you should finally have a playable tutorial: a little step-by-step guide to all the game's mechanics (we're keeping our bible so you can appreciate all the gameplay details)
Regarding the AIs, the work is huge, but we're on to something! The risk is that they'll be a bit goofy at first. I hope we'll find time to improve them in the meantime, haha!
As always, you can follow the roadmap in real time βΊ here
[hr][/hr]
Finally, more than ever, we're counting on you to share the news of the release, and invite all your buddies to our Thursday evening get-togethers.
I'd like to take this opportunity to thank you all for attending these events, which are a real pleasure to share with you (only when you win, however). And thank you for your support and the content you create around the game, it really moves us! β₯
[hr][/hr]
https://store.steampowered.com/app/2739900/They_Can_Fart/
See you next week! (or tonight if you're not chicken π)
Les Crafteurs,
Alex, Simon, Joris & ThΓ©o
[h3]A new update of our early access version has just been released:[/h3]
[h3]βΊ Patch Note Details[/h3]
[hr][/hr]
[h3]Fight the Devs Thursday is still on! [/h3]
βΌ If you want to win keys and your name in the credits βΌ
Try to defeat the dev team weekly, every Thursdays at 7pm UTC!
Join our Discord, take part in the rally and fight the devs! β
[h2]Moving danger zones π΄[/h2]
Already a little too familiar with red zones? Well, bad news for you: now they can move!
This week, we introduce you to a new map in the form of an obsctacle course, where patience and timing are key (which is totally manageable when you're weighed down and chased by 3 little killer creatures, isn't it?)
And if stunts aren't your thing, there's a safer path, where the absence of gravity will turn players into billiard balls. Make your choice!
As always, please let us know what you think of this new map as you riiiiiide into the (moving) danger zones! π΅
[h3]New match hints π[/h3]
In addition to last week's objective hints, from now on, when you hold the seed in your "hand", an icon will show you not only the position of your homeplanet, but also where to plant the seed once you're near it.
The next step will be to calculate and show you the quickest route to take to your homeplanet, and press a button to make your character follow it automatically (just kidding)
[h3]Team killing now counts π±[/h3]
If you were once the kind of player who constantly took out your partners, the β-53β on your kill count should now betray your deepest intentions to other players.
[hr][/hr]
[h2]They Can Fart officially released on June 14 ππ₯[/h2]
For this final week, we're going to pull out all the stops.
For this official release, you should finally have a playable tutorial: a little step-by-step guide to all the game's mechanics (we're keeping our bible so you can appreciate all the gameplay details)
Regarding the AIs, the work is huge, but we're on to something! The risk is that they'll be a bit goofy at first. I hope we'll find time to improve them in the meantime, haha!
As always, you can follow the roadmap in real time βΊ here
[hr][/hr]
Finally, more than ever, we're counting on you to share the news of the release, and invite all your buddies to our Thursday evening get-togethers.
I'd like to take this opportunity to thank you all for attending these events, which are a real pleasure to share with you (only when you win, however). And thank you for your support and the content you create around the game, it really moves us! β₯
[hr][/hr]
https://store.steampowered.com/app/2739900/They_Can_Fart/
See you next week! (or tonight if you're not chicken π)
Les Crafteurs,
Alex, Simon, Joris & ThΓ©o