[0.7.6] - 2025-12-05 (Succession update)
Added
- Succession system added to game, player can now get a spouse (..or lover) and get children, this includes a family tree if you go to any persons profile
- First version of traits for persons added to the game, traits effects skills and outcomes of certain social events, children can inherit traits
- Added social events/interactions to persons, you can find these interactions when you go to a persons profile. Persons now also have a sociability skill.
- This includes hostile actions, like attempting murder or suing persons
- NPCs also use these events towards you
- Secrets now added to the game, you can learn and gain secrets depending on what you do in the game. If you have public criminal secrets you can get sued by NPCs. You can also sue NPCs. You can also trade secrets.
- You also get random trait events, where you can gain and loose traits
- CPU can taunt/challenge you to events to wager either cash or horses
- In person options, you can now choose your living standard/lifestyle options. Certain lifestyle choices can protect you against NPCs, like security and what law firm option you choose.
- You can now favorite two persons/horses, this will show them in the sidebar below your name. If you go to their profile, and then on the right side there is a star
- In standings a new "families" category, that ranks what family name has the biggest family and most wealth
- In race register table/panel there are now quick toggles for grade filtering
- You can now get economic summary either monthly, quarterly or yearly
- You can choose to stop sim at social events and trades now
- Add breeding ability to the top bar of the horse profile page
- Ability to change how much persons under 18 and over 18 age per year, when starting a new game in game options
- In pin table added more information about the horse, like potential, form, earnings etc.
- In breeding table, show for player horses their current breeding fee, also added to both tables lifetime breeding fees
- Internal tooling "Gatsby" created for creating new events and editing old ones easily
Improved
- Instead of removing registration for all races when horse gets sick, should only now remove and estimate of registrations until it heals. So if expected healing time is say 1 month, then registrations in next month, but keep registered two months out
- Race registering scene now defaults to showing the eligible horses
- Make CPU race registering a bit more efficient
- Make simulated auctions more efficient, this was a small bottleneck in massive saves
- Changed how the buttons for the favorite, bookmark and notes show
- Improved the mane and tail assignment to where it's closer to what is expected (still WIP)
- Lethal white overo now presents visually as dominant white
- Audio system changed to now use our own Chirp system
Fixed
- Buyback of shares works again
- When you had custom tabs, and moved to a horse and back, you were moved to the first tab instead of the tab you were on
- In stables change the first tabs name to "Racers" to better reflect the category, same for home screen
- Newgens not generating
- Betting results after race are no longer hidden
- Fixed multiple incorrect horse coat spritesheet assignments
- Save names are again properly checked for invalid prefixes
- Fixed camera placement in the race scene
- The racetrack surface now defaults to the first available texture if no match is found
- Fixed an issue in the table logic caused by a missing null check
- Fixed scroll wheel not working with the scroll container in the horse detail -> options tab
Known issues
- Slider sound is disabled due to some issues with it
- Succession system added to game, player can now get a spouse (..or lover) and get children, this includes a family tree if you go to any persons profile
- First version of traits for persons added to the game, traits effects skills and outcomes of certain social events, children can inherit traits
- Added social events/interactions to persons, you can find these interactions when you go to a persons profile. Persons now also have a sociability skill.
- This includes hostile actions, like attempting murder or suing persons
- NPCs also use these events towards you
- Secrets now added to the game, you can learn and gain secrets depending on what you do in the game. If you have public criminal secrets you can get sued by NPCs. You can also sue NPCs. You can also trade secrets.
- You also get random trait events, where you can gain and loose traits
- CPU can taunt/challenge you to events to wager either cash or horses
- In person options, you can now choose your living standard/lifestyle options. Certain lifestyle choices can protect you against NPCs, like security and what law firm option you choose.
- You can now favorite two persons/horses, this will show them in the sidebar below your name. If you go to their profile, and then on the right side there is a star
- In standings a new "families" category, that ranks what family name has the biggest family and most wealth
- In race register table/panel there are now quick toggles for grade filtering
- You can now get economic summary either monthly, quarterly or yearly
- You can choose to stop sim at social events and trades now
- Add breeding ability to the top bar of the horse profile page
- Ability to change how much persons under 18 and over 18 age per year, when starting a new game in game options
- In pin table added more information about the horse, like potential, form, earnings etc.
- In breeding table, show for player horses their current breeding fee, also added to both tables lifetime breeding fees
- Internal tooling "Gatsby" created for creating new events and editing old ones easily
Improved
- Instead of removing registration for all races when horse gets sick, should only now remove and estimate of registrations until it heals. So if expected healing time is say 1 month, then registrations in next month, but keep registered two months out
- Race registering scene now defaults to showing the eligible horses
- Make CPU race registering a bit more efficient
- Make simulated auctions more efficient, this was a small bottleneck in massive saves
- Changed how the buttons for the favorite, bookmark and notes show
- Improved the mane and tail assignment to where it's closer to what is expected (still WIP)
- Lethal white overo now presents visually as dominant white
- Audio system changed to now use our own Chirp system
Fixed
- Buyback of shares works again
- When you had custom tabs, and moved to a horse and back, you were moved to the first tab instead of the tab you were on
- In stables change the first tabs name to "Racers" to better reflect the category, same for home screen
- Newgens not generating
- Betting results after race are no longer hidden
- Fixed multiple incorrect horse coat spritesheet assignments
- Save names are again properly checked for invalid prefixes
- Fixed camera placement in the race scene
- The racetrack surface now defaults to the first available texture if no match is found
- Fixed an issue in the table logic caused by a missing null check
- Fixed scroll wheel not working with the scroll container in the horse detail -> options tab
Known issues
- Slider sound is disabled due to some issues with it