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Check Inn News

Plans for the summer

[p]This summer, in addition to various minor improvements, we plan to release a major update that will add a new mechanic to the game: tourist trips from the hotel![/p][p]The idea is that at certain levels, some guests will want to go on a tourist trip to a landmark. To do this, they will have to gather at a specific place near the hotel and wait for a car or bus to arrive. These tours are organized by the hotel itself, i.e. you. When enough guests have gathered, you give the car or bus the command to depart. On a special scale in the interface, you will see how your tourists reach the destination and how they return. Of course, you can earn a good income from such tours. The vehicle that transports tourists can be upgraded. Namely, you can increase its speed and capacity. You start with a small car and end up with a spacious, comfortable bus.[/p][p]New levels will appear in the game - in Reykjavik and London. These cities are very popular among tourists, so get ready to serve them all :)[/p][p]We plan to release this update by the end of the summer, along with the game's transition from early access to full release. Our future plans will depend entirely on the game's success in the coming months.[/p][p][/p][p][/p][p]Thank you for playing Check Inn![/p]

Big update 0.5 - new luxury hotel and level in Los Angeles!

Today's update adds a five-star hotel to the game. We tried to come up with some interesting shapes for the rooms of this hotel, so sometimes you'll have to think hard about how to place them. We hope you will like the luxurious look of the hotel too!


At the same time we have added a new level in Los Angeles, where you will have to build this new luxury hotel.

[h3]In addition to that:[/h3]
- Fixed bugs in the French and German translations
- Fixed bugs that occurred in some cases when removing the elevator shaft (such as the porter freezing)
- Fixed a bug that occurred when deleting a room of the guest who is in the sauna at that moment


Thank you for playing Check Inn!

As always, we invite you to our Discord server to discuss the update - http://discord.gg/invite/9eHyYap and to subscribe to our page on Steam - https://store.steampowered.com/developer/kishmish.

Update 0.4 - Exterminator Logic Overhaul

The main new feature of today's update is the new logic of exterminators' workflow. Earlier their work was almost similar to that of maids. We tried to introduce something new. Now an exterminator needs a special chemical to clean the room from insects. It is made in the exterminator's room by the exterminator themselves. Thus, the exterminator now performs two actions: in their spare time they produce the product, and then they clean the rooms with it.


[h3]Also, we've made the following changes:[/h3]
- Now if you close the game on the game over screen, it will start from the same screen the next time you start the game
- Added a parking icon to the Cleveland waves timeline
- Fixed a bug where the construction sound could be unpaused
- Fixed words in different languages not being aligned properly on some interface buttons
- Fixed main menu appearance on “narrow” resolutions
- Now any reception appears with a facade first. The facade is removed after the direction for the elevator shaft is selected
- Removed old UI on the edges of the free game timeline

We are planning to release another big update that will add a five-star hotel to the game along with a new level very soon. Testing is already underway, so you won't have to wait long.

Thank you for playing Check Inn!

As always, we invite you to our Discord server to discuss the update - http://discord.gg/invite/9eHyYap and to subscribe to our page on Steam - https://store.steampowered.com/developer/kishmish.

Update 0.3.1 - continuing to improve the quality of the game!

Today's update is dedicated to fixing recently found bugs.

[h3]List of changes:[/h3]
- On the level in New York, returned the guest list of wishes on the wave start screen
- Internet cafe is now displayed on the wave list screen in Miami
- Fixed a bug where parking could not be built in the parking mechanism tutorial on low screen resolutions
- Fixed a bug where the next wave would not start if you ended the previous wave with the reception demolished
- Fixed the size of some localization texts on interface buttons
- Fixed a bug where guests always chose the nearest sauna out of two. Now, if the nearest sauna has too big of a queue, guests head to the farther one
- Fixed a bug where the background of a previous free game session could transfer over to the next one even when a new background was chosen in rare occasions



Thank you for playing Check Inn!

As always, we invite you to our Discord server to discuss the update - http://discord.gg/invite/9eHyYap and to subscribe to our page on Steam - https://store.steampowered.com/developer/kishmish.

Update 0.3 - New main menu and interface!

The main novelty of today's update is the addition of a completely new main menu, as well as the redesign of all interface elements in the game. We tried to stick to the “paper” style, reminiscent of the graphics of old comic books of the last century.


[h3]Also in this update:[/h3]
- Fixed a bug where porters could ignore one of the two kitchens;
- Fixed a bug where the game could freeze when deleting an exterminator's room;
- Fixed a bug in one of the tutorial steps in Kansas where the game could be softlocked if the laundry room was out of the player's field of sight;
- Fixed display of city icons on the map in different resolutions (previously they could shift sideways);
- Fixed a bug in the tutorial step about building parking lots;
- Fixed some localization issues.

In the coming days we plan to update the interface in the demo version as well.


As always, we are waiting for your feedback. Do you like the new interface, has it become more convenient and comfortable to play?


We are already preparing the next updates. We are planning to rework the logic of exterminators' work and add a new five-star hotel.

Thank you for playing Check Inn!

As always, we invite you to our Discord server to discuss the update - http://discord.gg/invite/9eHyYap and to subscribe to our page on Steam - https://store.steampowered.com/developer/kishmish.